Football/Soccer Session (Academy Sessions): IP - switch of play principles

Club Logo

FAW Coach Ed

Andrew Pugh

Profile Summary

Andrew Pugh
Name: Andrew Pugh
City: Neath
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today
Football/Soccer Session Plan Drill (Colour): Screen 1

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Screen 1
Save Image: Football/Soccer Session Plan Drill (Colour): Screen 1 Create Video:

Screen 1

Specific practice/ Switching play in possession


Organisation

Use 60mX50m area (this may vary due to the age/ability of the players and also the physical demands required from the session)

2 wide zones in line with the 18 yard box marked out using flats

20mX40m End zone for the out of possession team to attack upon winning possession.

X2 poles placed 20m from goal either side of the pitch ( Reds back 4 defensive line marker for block 2)

Spare balls kept in end zone.

A large goal will be in place behind the end zone and the tapered lines in also in place ready for the transition into the SSG  

Play 7V8, the red team with 8 including a goalkeeper

Utilise a second goalkeeper in the end zone to feed the ball into the blues.

The blue team will be the coached in possession team and will be working back from a 4-4-1-1 and consist of LB-RB-CM- LW-RW-#10-CF, missing 2 CBs and 1 CM, they will attack the full size goal.

The reds will be the managed team and will be working back from a 4-2-3-1 they will consist of

 LB-CB-CB-RB-CDM-CDM-CM, missing both wide players and a CF.

Play 2X4 minute blocks with a 1 2 minute break between blocks.

1-4, manage reds to defend deep and narrow, encourage the blues to create angles in order to switch play.

4-8 manage reds to defend the ball at source and look to force play wide, giving the opportunity for more intensity in the play, therefore making quick ball vital in order to switch play. 

How

The  coach will work with one team on the welsh way principles of switching play(in this case the blue team) if the reds win the ball back they will follow the in possession principles of breaking lines but will not be coached on the these. the reds will be managed by coach 2 to ensure realism in the practice, if the red team are having too much success, the coach may wish to restrict touches or time they have on the ball. Use a 2nd coach (where possible) to help manage the opposition by reinforcing the defensive principles and praising good play.

 Explanation

Play always starts from the end zone, either by the coach playing a ball in or a player retrieving a ball from inside the end zone. The blues in possession have to switch play at least once before they can attack the reds final third and score, the blue full backs must only support from behind. For the 1st block the red back 4 are to defend  deep and narrow maintaining a distance of 3m between them, while the red midfield players prevent passes into the blue CF and #10, the red full backs can only cross into the wide zone once the blue wide player has received the ball, this will give the opportunity to work on the principles of switching play whilst also giving the blues success in doing so.

In block 2 the reds back 4 to defend  in line with the poles placed 20m out from the fixed goal and look to put pressure on the ball, and force play wide, this will give the opportunity to coach the movements of the blue players to look to move the reds into one side of the pitch and who can create the angle in order to switch play. The red full backs can now anticipate the switch and look to put fast pressure on the ball, if the reds win the ball they then have 15 seconds to break lines and travel into the end zone. Once the ball has been switched the blues should look to attack the reds with intensity and look to score. The blue fullbacks can now play free and look to join the attack, depending on the first touch of the wide player or the pressure applied to on the ball., for example if the wide players first touch is inside then look to over lap, if  first touch is forward look to support from behind or inside. 


Football/Soccer Session Plan Drill (Colour): Screen 2

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Screen 2
Save Image: Football/Soccer Session Plan Drill (Colour): Screen 2 Create Video:

Screen 2

Points scoring

  • Blues awarded 1 goal for a switch of play
  • Blues awarded 3 goals for a switch in play and scoring in the fixed goal
  • Reds awarded 3 goals for breaking lines into the end zone
  • Reds awarded 1 goal for finding the goal keeper/feeder in the end zone on the full  

Conditions, Challenges & Targets

The conditions are half pitch with 2 wide zones, 1 end zone and a full size goal, the targets for the blues are the wide zones and the full size goal, for the red team the target is the end zone or the hands of the goalkeeper/feeder stood in the end zone, The challenges are the blue team must switch play before scoring, the red team out of possession must fill 2 of the 3 zones when defending, leaving the furthest player and challenge the back 4 to maintain a 3m distance apart. The reds are also challenged with scoring on the counterattack by breaking lines.

During block 1 the blue full backs must only support from behind, challenge the blue CM, #10 and CF to look to show feet to the wide man in possession. Challenge the reds midfield players to prevent passes into the blue #10 and CF.

Bock 2 the blue FBs can be encouraged to support the winger in a 2v1 against the reds full back giving the opportunity to coach the secondary principles of exploiting overloads and final third play.

Key Technical/ Tactical points: 

In possession:

  • Play through, around, or over the opposition
  • Make the pitch as big as possible, maintain width.
  • Ball speed, Teasing opposition out of position
  • Weight of pass, Direction of pass.
  • Movement and body shape to receive.
  • Decision making when to switch/ who can switch.
  • Quick ball
  • Exploit the space.
Out of possession:
  • Force direction of play
  • Defend Narrow and Compact.
  • Leave the furthest player/s
  • Stop the switch
  • Work as a unit, distances between units.
  • Block passing lines
  • Track runners

Interventions: 

Use the interventions in order to give the players time to recover after longer passages in play, this will maintain quality in the practice. Block 1 will be less physically demanding, as most movements will be short, where as in Block 2, with the FBs now asked to support play and the red team asked to put pressure on the ball, intensity in the practice will be higher. 

  • Concurrent
  • Terminal





Football/Soccer Session Plan Drill (Colour): Screen 3

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Screen 3
Save Image: Football/Soccer Session Plan Drill (Colour): Screen 3 Create Video:

Screen 3

Perfect picture block 1

Ball played from CM to LB then onto LW, all blue players, except the RW move across to the left side of the pitch, the red full back enters the wide zone to close off the line, pulling the defensive unit across, the blue 10 comes across to show feet while the CF threatens to exploit the space left by the red RB, the blue left FB supports the play from behind while the CM comes slightly to the left to look to receive on the back foot with open shoulders to either enable him to switch play directly to the RW or into the right FB who has narrowed to create the angle for the pass. the important coaching points being speed of ball and weight of pass, while also focusing on the wide players body shape upon receiving the ball.  


Football/Soccer Session Plan Drill (Colour): Screen 4

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Screen 4
Save Image: Football/Soccer Session Plan Drill (Colour): Screen 4 Create Video:

Screen 4

Perfect picture in block 2 (what ifs)

Play starts with the blue CM who plays the ball out to the LW, the reds have now been managed to defend narrow and compact with their back 4 20m from goal, told to still prevent the ball into the blue #10 and CF and to put pressure on the blue FB. The blue CF will threaten to exploit the space left by the red RB which will pull the red back 4 further across giving them more ground to cover once play is switched, the blue#10 will look to position himself between the 2 red CDMs, ideally playing on the blind side enabling his movement towards the ball to cause an instinctive reaction to follow him by the red CDM. The trigger to show feet will be once the pass is played from the FB to the LW. With the full back now marked, the blue #10 and CF threatening to join play and exploit the space behind it becomes up to the blue CM to create a passing line for the LW, once he is found, he receives the ball on the back foot and plays the ball directly over to the opposite winger, the RB now looks support the attack to create a 2V1 against the red full back and creating something in the final third.


Football/Soccer Session Plan Drill (Colour): Screen 5

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Screen 5
Save Image: Football/Soccer Session Plan Drill (Colour): Screen 5 Create Video:

Screen 5

Small sided game (SSG) 18 players

Organisation

Use a full width pitch meaning approximately 70mX50m, tapered off at the defending end (this may vary depending on the age/ability of the players and the physical demands required from the session)

Full size goal now 70m opposite fixed goal

Play 9v9 including 2 GKs

Play 3x5 minute periods with 2 min breaks

The blues will be working back from a GK-4-4-1-1 missing 1 CB and 1 CM so will consist of CB-FB-FB-CM-LM-RM-#10-CF

The reds will be working back from  a GK-4-2-3-1 missing both wide central midfield players so will consist of LB-RB-CB-CB-CDM-CDM-CM-CF

How

The coach will continue to work only with ONE team which in this case the blues on the in possession principles of switching play, whilst also looking to coach the in possession principles of creating and exploiting overloads and final third play, the opposition will be managed in order to maintain realism and create problems to coach in the practice, if available a second coach will be utilised to reinforce the defensive principles requested by the main coach.

10-15 opposition to defend deep and narrow and leave the furthest player, can the blue 9 look to exploit the space in behind the red full back

15-20 opposition to put pressure on the ball and look to force play wide, blues full backs look to join the attack and create overloads

20-25 play what is in front, look to maintain the in possession principles 

Explanation

Play will always restart with the blue goalkeeper, (unless the coach decides otherwise)progress to the blue team Must switch play twice before they can look to attack the final third and score a goal, when the reds win possession they look to attack the blues and have 20 seconds to get a shot on goal, if the reds are having too much success the coach may wish to place restrictions such as reduced touches on the ball. 

For minute 10-15 the red back 4 are to defend deep and narrow maintaining a distance of 3m between them, while the red midfield players prevent passes into the blue CF and #10, this will give the opportunity to work on the principles of switching play,  who can switch play whilst also giving the blues success in doing so.

For minute 15-20 manage the reds to push the back 4 higher and look to put pressure on the ball and force play wide, this will create the problem and give the opportunity for the players to utilise the principles of quick ball, who can switch and when to switch which were emphasised during the specific part of the practice.

For 20-25 Allow the reds to do what ever they feel will give them the best chance to defend the switch and also the blues only have to switch the play once before they can score a goal.

Points scoring

  • Blues awarded 1 goal for a switch of play
  • Blues awarded 3 goals for a switch in play and scoring in the fixed goal
  • Reds awarded 3 goals for breaking lines and scoring past the blue goal keeper 





 


Football/Soccer Session Plan Drill (Colour): Screen 6

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Screen 6
Save Image: Football/Soccer Session Plan Drill (Colour): Screen 6 Create Video:

Screen 6

Conditions, Challenges, Targets

The conditions are a full width pitch with, with a full size goal 70m away from the fixed goal, tapered off due to the reds playing without wide players.  The challenges are the blue team must switch play twice before scoring, the blue fullbacks will be challenged with supporting the wide players and making the correct decision on when and how to support the attack, challenge the wide players to create in the final third and can the CF exploit the space in behind the red full backs, Challenge the reds to protect central areas by leaving the furthest player also challenge the back 4 to maintain a 3m distance apart.

The blues is the fixed goal  and to find the wide players while the target for the reds is the goal being defended by the blues.

Key Technical/ Tactical points: 

In possession:

  • Play through, around, or over the opposition
  • Make the pitch as big as possible, maintain width.
  • Ball speed, Teasing opposition out of position
  • Weight of pass, Direction of pass.
  • Movement and body shape to receive.
  • Decision making when to switch/ who can switch.
  • Quick ball
  • Exploit the space.
Out of possession:
  • Force direction of play
  • Defend Narrow and Compact.
  • Leave the furthest player/s
  • Stop the switch
  • Work as a unit, distances between units.
  • Block passing lines
  • Track runners

Interventions: 

Use the interventions in order to give the players time to recover after longer passages in play, this will maintain quality in the practice. also look coach the principles of creating and exploiting overloads and final third play, work with the attacking unit on positioning and triggers for different movements.

  • Concurrent
  • Terminal


Football/Soccer Session Plan Drill (Colour): Screen 7

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Screen 7
Save Image: Football/Soccer Session Plan Drill (Colour): Screen 7 Create Video:

Screen 7

Perfect picture (What Ifs) 

The ball is played to either the clue CB or FB, once the ball arrives with the wide player the CB looks to create the angle to receive the ball, the left full back will support from behind, while the right full back tucks around towards the centre of the pitch, the CM,  #10 and CF will move to this side of the pitch to help drag the opposition players across whilst leaving the wide player on the opposite in space, the ball should be switched once the players recognise that the reds are all across to the possession side of the pitch, who can switch will depend on the pressure placed on the ball by the opposition.

The right full back should look to support the wide player from behind and his trigger to over lap, support behind or inside will depend on the quality of the pass out to them, the pressure applied by the opposition or the 1st touch of the wide player, for example if the wide players first touch is inside then look to over lap, if first touch is forward look to support from behind or inside, if the defender arrives to press as the ball arrives with the wide player, the full back should support inside or from behind while the wide player should drawer the full back higher up the pitch to create space behind.


Football/Soccer Session Plan Drill (Colour): Screen 8

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Screen 8
Save Image: Football/Soccer Session Plan Drill (Colour): Screen 8 Create Video:

Screen 8

 Perfect picture (What ifs)

As a follow on from the last picture the ball has now been switched from left to right, the blue RW takes a good first touch but fast pressure was applied by the red full back, the blue wide player turns back to goal and waits for support while drawing the red full back out to create the space in behind, the blue FB supports inside, he receives the pass from the wide player who then spins onto the space behind, the blue full back then plays to the wide player in behind the red full back creating the opportunity to create in the final third. The blue CF should look to play between the red CB and opposite FB, the #10 should attack the space between both red CBs while the opposite wide player should attack the back post. The blue CM should look to occupy the edge of the 18 yard box.

Defensively the blue CB will move central while the blue FB on the opposite side should cover around.  

secondary principles involved

Creating and exploiting overloads- when and how to exploit a numerical advantage, find the spare player, player movement to create the overload, commit the opponent and ball speed.

Final third play- width and depth, risk taking, final pass and finishing


Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today

Animation Controls (PCs, Macs, Laptops):

Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop

Back/Forward: Drag timeline button