Scott Carson
Name: | Scott Carson |
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City: | Clydebank |
Country: | United Kingdom |
Membership: | Adult Member |
Sport: | Football/Soccer |
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GAME: 12 (+1) V 3
TIME: 12 MINS
SETUP: 3 PLAYERS BIBBED / BAG OF BALLS / MARKERS
AREA SIZE: 15W X 15L
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EXPLANATION: COACH FIRES BALL IN TO TEAM OF 13. THEY MUST KEEP POSSESSION IN A TIGHT AREA FOR AS LONG AS POSSIBLE 2 TOUCH. USE MIDDLE MAN WHEN POSSIBLE TO SPLIT. 3 DEF BREAK DOWN GAME. HOW MANY TIMES CAN THEY DO THAT IN 90 SECONDS. CHANGE 3. HOW MANY PASSES CAN THE POSSESSION TEAM GET?
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PROGRESSIONS: INCREASE DEFENDERS. GO 1 TOUCH. MAKE BOX SMALLER.
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COACHING: INTENSITY BOTH FROM POSSESSION TEAM (MOVE BALL QUICK) AND DEFENDING TEAM PRESSING. EMPHASIS ON TEAM MORALE/BANTER. OPEN UP AWAY FROM PRESSURE. THINK QUICKLY.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
GAME: 12 V 4
TIME: 15 MINS
SETUP: 4 PLAYERS BIBBED / BAG OF BALLS 2 SAMBA GOALS / MARKERS
AREA SIZE: 20W X 25L
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EXPLANATION: COACH FIRES BALL IN TO TEAM OF 12. THEY MUST KEEP POSSESSION IN A TIGHT AREA AND FOLLOW CONDITIONS OUTLINED BELOW.IF THE TEAM OF 4 STEAL THEY ALSO HAVE CONDITIONS TO GAIN POINTS. GAME LASTS 90 SEC - 2 MINS BEFORE SWITCHING 4 DEFENDERS ENSURE SCORE IS KEPT.
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RED TEAM: 2 TOUCH - 10 PASSES THEN SCORE EITHER GOAL = 1 GOAL
BLUE TEAM: GET BALL OUT OF AREA = 1 GOAL
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PROGRESSIONS: INCREASE DEFENDERS. CAN START WITH NO GOALS JUST RED TEAM KEEPS POSSESSION EVERY 10 PASSES = 1 GOAL. RED TEAM CONDITION MUST SCORE WITH 1 TOUCH AFTER X NO OF PASSES. BLUE TEAM GETS EXTRA GOAL IF STEAL AND PLAYS 4 PASSES. IF BLUE STEALS THEY SCORE STRAIGHT AWAY ON EITHER GOAL THAN JUST KICK OUT AREA. IF NUMBERS BIG - HAVE WALL PLAYERS.
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COACHING: INTENSITY BOTH FROM POSSESSION TEAM (MOVE BALL QUICK) AND DEFENDING TEAM PRESSING. AWARENSS OF SPACE. OPEN UP AWAY FROM PRESSURE. THINK QUICKLY.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
GAME: 5 V 5 V 5
TIME: 20 MINS
SETUP: SET OF BLUE SET OF YELLOW BIBS (5) / BAG OF BALLS / MARKERS
AREA SIZE: 30L X 18W
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EXPLANATION: COACH FIRES BALL INTO RED TEAM. 2 YELLOWS FROM MIDDLE ZONE GO IN AND PRESS, ATTEMPT TO GET BALL OUT OF AREA. REDS PLAY 6 PASSES THEN TRANSFER BALL INTO BLUE ZONE. SUCCESS = 1 GOAL. IF THAT HAPPENS 2 NEW YELLOWS FROM MIDDLE PRESS BLUE ZONE. OTHER YELLOWS RECOVER TO MIDDLE. MIDDLE TEAM IS REPLACED WHEN EITHER RED OR BLUE MAKES MISTAKE.
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PROGRESSIONS: 2 TOUCH. DEFENDING TEAM GET GOAL IF STEAL AND TRANSFER. SEND IN 3 DEFENDERS. MAKE BOX SMALLER TO INCREASE TEMPO.
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COACHING: INTENSITY BOTH FROM POSSESSION TEAM (MOVE BALL QUICK) AND DEFENDING TEAM PRESSING. TAKE RISKS WHEN OPPORTUNITY TO TRANSFER. OPEN UP AWAY FROM PRESSURE. THINK QUICKLY.
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6 V 2 (10 mins)
GAME: 6 V 2 ( SETUP TWICE)
TIME: 12 MINS
SETUP: 2 PLAYERS BIBBED / BAG OF BALLS / MARKERS
AREA SIZE: 10W X 10L
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EXPLANATION: COACH FIRES BALL IN TO TEAM OF 6. 2 OR 1 TOUCH HOW LONG CAN THEY KEEP POSSESSION. PLAYER THAT MAKES MISTAKE TAKES BIB (ALWAYS IN DEF HANDS) AND PERSON TO THEIR RIGHT JOINS THEM.
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PROGRESSIONS: GO 1 TOUCH. MAKE BOX SMALLER.
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COACHING: EMPHASIS ON PLAYERS LEADING BOX / SOCIAL / SPEED AND INTENSITY / QUICK THINKING.