Trey Woody
| Name: | Trey Woody |
|---|---|
| City: | South Amboy |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Pattern as played above
a-b-c-b-shot or to 10 for shot or to E on back post
Instructions:
Progressions add live defender where pole is
Coaching Points:
give and go principles
final product is shot
option b is cut back or rol set
Build Up:
combinations
movement off the ball in the original combinations
weight and placement of every pass
Entry Pass:
Placement
Why
outside curl/inside curl
running stroke pass/with no look
Mobility:
timing and location of runs
fixing defenders
Final ball:
head up while running
shot
cut back
roll set
late lofted
Progressions:
"E" defender becomes live

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
give and go still reviewed but we want to progress to third man runs into the box. Play starts at the top of the 18.
combinations:
9-7-9-7
9-7-11 outside (on the ground through ball behind the defenders, aound and behind the block)
9-7-11 inside (inside curled chip, through the block)

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
7v7
Blue players have to stay in the middle zone until first ball is played to 2,3,7,11
Game is live when 2,3,7,11 get the ball
Coaching Points:
trigger movement and movement off the ball
combinations with 11-3 2-7
Overloading
penetration vs reset to change point of the attack
movement off the ball from 7,9,11
Progressions:
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Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
warm-up
Organization:
players play in pattern above
players always have to go opposite way as theplayer before them
Coaching Points:
give andgo
Coaching Points:
· Awareness (check opposite side to team mate)
· Timing of check (eye contact)
· Timing of pass (as player checks)
· Quality of pass (into back foot)
· Communication as you pass (turn)
· Opening out on back foot
· Speed of next action
1st Player:
Drive Commit communicate, The pass, visual cue to see whats "on", choose the other option
2nd player:
Fix the defender (check or stretch), Go high as possible, Use surface and weight that serves best serves A and fixes defender
3rd player:
Movement, visual cues, 3rd players first touch to set up with end in mind
All:
Play C as quick as possible
Support attack after progresses
Use speed of defender against them, read the defender
Progressions:
· Player B checks at an angle
· Player A passes to Player B
· Player B has 2 touches to Player to Player C
· Player B moves to empty cone
· Player C comes back to start
Progressions: