Football/Soccer Session (Academy Sessions): TEAM TRAINING DEFENSIVE PRINCIPLES 8v8 (no GK's)

Club Logo

FAW

Gareth Davies

Profile Summary

Gareth Davies
Name: Gareth Davies
City: Talgarth
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today
Football/Soccer Session Plan Drill (Colour): General

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): General
Save Image: Football/Soccer Session Plan Drill (Colour): General Create Video:

General

Mode: TEAM TRAINING 8V8 no GK's (Matchday -2/-3)

Blues in 4-3-1-2 (No CB's) Reds opposition 4-4-2 (No 9's x2)

Topic Defensive principles - Dealing with wide roations and FFB

Preventing the opposition playing through, protecting central areas. Understand when and how to stop the switch by forcing the direction of play, leaving the furthest player/s.

On winning possession, can we counter quickly, by securing first pass OR retain possession and build up with quality and patience.  

Organisation / Area Size:

60m x 50m (this may vary due to age/ability of the players and the physical demands required)

Play 8v8 no GKs 

Play 4 x 4 minute periods with 2 min break in each time out.

Explanation:

The opposition in possession have to play through/around/over. If they get the ball into a shaded area the blues have to use this area to prevent the switch. This will give the coach the opportunity to work on the defensive principles of stopping a switch of play / dealing with a switch of play. The red team here are illustrated as occupying two out of the three zones to limit the space and time of the players in possession. If the red team win the ball they must then counter attack under a managed countdown by the coach or retain possession. 

Teams can 'score' by:

1. The blue teams attacking objective it to score in the 3 goals as ther eare no GKs. 

By playing through, Playing around, Playing over. 

2. The reds on gaining the ball will get a GOAL if they score from a counter attack in either goal or run into zone.

Challenges, Conditions & Targets

  The red team out of possession MUST fill 2 out of the three zones when defending leaving the furthest player/s. They are also challenged with scoring from a counter attack within 5-8 seconds.

BLOCK 1 - Problem 1: Switch of play - Dealing with FB deep or high.

BLOCK 2 - Problem 2:DL as FFB - FB high/WMF inside

BLOCK 3 - Problem 3: Switch play over or play behind.

BLOCK 4 - RANDOM PROBLEMS FROM ABOVE 3. 

What if: The  FB drives inside or CB steps in with ball. 

Individual Targets:

9's/10 to be option to counter and at least 2 looking to run behind opposition back line.                                

Key Points:

Out of Possession

Force play wide

Defend narrow

Keep play predictable

Fill two of the three zones

Leave the furthest player/s

Limit the switch of play at source or after a switch

Repair shape if lines broken or cant win ball back within 4 passes. 

Recovery runs.

WHEN TO EMERGENCY DEFEND!

In possession: 

Secure pass

Quality of runs and double movements/CFs playing bewteen CB/FB/ 

Secure possession if opposition counter press is good. 

Interventions:

Coaching Process/Concurrent/Walk Through/Terminal

Opposition In possession:

Who can switch?

Ball speed

Exploit the space

Weight of pass

Make the pitch big

Movement to receive

Support away from ball

Switch in as few passes as possible


Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today

Animation Controls (PCs, Macs, Laptops):

Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop

Back/Forward: Drag timeline button