Callum Cox
| Name: | Callum Cox |
|---|---|
| City: | Pontypridd |
| Country: | United Kingdom |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Overview:
Topic: Dribbling and first touch in tight spaces
Age: U9
Ability: Basic/Cognitive
Number of players: 8
Learning Objectives:
Organisation (Practice Layout & Transition)
Traditional Practice Layout (Technique, Skill, SSG) for U9 level players with basic/cognitive ability of playing football.
Transitions mentioned in session descriptions
Technical Coaching Style:
Autocratic: Will be used in the technical session to give players certain instructions to follow and give little player freedom. This is classed as a more dictatorial way of coaching, described as 'coach-led' (Brooks, 2022)
Skill Coaching Style:
Democratic: Will be used in the skill session to give players more creativity in their decision making, particularly against an opposition. This allows players to find solutions to their own problems and 'explore through play' (Brooks, 2022)
SSG Coaching Style:
Laissez-Faire: Will be used in the SSG. This is more of a hands off approach which allows players freedom in their decisions and movements. Coaches are able to intervene at any moment if the opportunity arises. (Chapman, 2015)
Reference List:
Brooks, R. (2022) Coaching Styles and Interventions, Football DNA. Available at: https://footballdna.co.uk/coaching-styles-and-interventions/ (Accessed 7th January 2025)
Chapman, C. (2015) What are Coaching Styles? | Sportplan, www.sportplan.net. Available at: https://www.sportplan.net/drills/blog/what-are-coaching-styles-2015-05-08.jsp (Accessed 7th January 2025)

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Technical Repetition of passing mechanics |
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Tactical Angles to receive passes |
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Physical Players in middle constantly pressing. Warming up muscles to prevent injury. |
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Psychological Quick decision making |
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Social Someone keeping scores. Someone moderating the rules. |

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Technical Repetition of dribbling techniques |
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Tactical Understanding unopposed settings to take into opposed settings |
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Physical Work:Rest ratio: (4:1). Small area for sharp movements |
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Psychological Competition. Praise and critique. Challenges and targets. |
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Social Verbal communication. Team captains to keep scores. |
Equipment: Cones, Balls, Flats, Whistle, Stopwatch
Time: 15 mins
Players: 8
Work:Rest ratio: (4:1)
Area size: 30x25m
Description: Dribbling and First Touch in Tight Spaces:
2 players will be behind each flat marker
The players that are starting with the ball will dribble through the cones and lay the ball off to the next player and join the back of the opposite line
To progress, players on one side will dribble through the cones and pass to the opposite player afterwards. During that, they will call a direction (left or right)
Players will then take their first touch as close to the yellow cone as possible and drive to the end of the opposite line. The process is then repeated.
Coaching Points:
Adaptations (Progressions & Regressions):
Planned Interventions:
Team Meeting: At the beginning of the session to explain the practice
Walkthrough: Players will walk through the practice with a demonstration for visual purposes before playing live
Freeze: Pause the practice when there are common mistakes
Bullseye: Pull an individual to the side to give feedback on session performance
Concurrent: Delivering positive and critical feedback throughout the entire session as it goes on
Challenges, Conditions or Targets:

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Technical Repetition of dribbling and first touch techniques |
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Tactical Using mechanics and coaching points in opposed setting |
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Physical Work:Rest ratio: (4:1). Emphasis on explosive movement in small area size. |
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Psychological Praise and critique. Risk and reward. Competition. |
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Social Team Captain keeping scores. Verbal communication |
Equipment: Cones, Balls, Flats, Whistle, Stopwatch
Time: 15 mins
Players: 8
Work:Rest ratio: (4:1)
Area size: 30x25m
Description: Dribbling and First Touch in Tight Spaces:
Following on from the progression of the technique drill, players from one side will dribble through the cones and pass the ball to the opposite player.
Players will not say a direction. This time, the player receiving the ball can make the decision on which direction they will go. This is because the player who has passed the ball will be able to press the player in order for them to lose possession of the ball.
Coaching Points:
Adaptations (Progressions & Regressions):
Planned Interventions:
Team Meeting: At the beginning of the session to explain the practice
Walkthrough: Players will walk through the practice with a demonstration for visual purposes before playing live
Freeze: Pause the practice when there are common mistakes
Bullseye: Pull an individual to the side to give feedback on session performance
Concurrent: Delivering positive and critical feedback throughout the entire session as it goes on
Challenges, Conditions or Targets:
Transition from Skill to SSG:

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
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Technical Repetition of dribbling and first touch mechanics |
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Tactical In game scenarios. Realism. Formations. |
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Physical Work:Rest ratio: (4:1) Flexible area depending on how players find it |
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Psychological Praise and critique. Risk and reward. Competitive SSG. |
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Social Team captains keeping score. Team meetings for strategies. |
Equipment: Cones, Balls, Bibs, Whistle, Stopwatch
Time: 20 mins
Players: 8
Work:Rest ratio: (4:1)
Area size: 30x25m
Description: Dribbling and First Touch in Tight Spaces:
4v4 SSG. Main aim is to use coaching points and techniques learnt from earlier in game situations.
Area size can be flexible in order to challenge players in this scenario.
Defending team will attempt to make the pitch as small as possible (crunch the pitch)
The goal is to dribble through the endzone. There are 3 gates, the 2 gates on the outside and the gate in the middle.
Coaching Points:
Adaptations (Progressions & Regressions):
Planned Interventions:
Team Meeting: At the beginning of the session to explain the practice and for team captains in this instance for strategies or formations
Freeze: Pause the practice when there are common mistakes
Bullseye: Pull an individual to the side to give feedback on session performance
Concurrent: Delivering positive and critical feedback throughout the entire session as it goes on
Challenges, Conditions or Targets:
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Warmup (10 mins)
Equipment: Balls, Cones, Whistle, Stopwatch
Time: 10 mins
Players: 8
Description: 6v2 Rondo (5 mins) Dynamic/Static Stretching (5 mins):
2 players will be in the middle and attempt to win the ball back from the players passing the ball on the outside. Players are allowed to makeup their own rules in moderation.
After this, players will come together and stretch statically and dynamically for 5 minutes. If there is a designated captain in the team, they will take this part of the warmup.