Football/Soccer Session (Academy Sessions): Game Prep - DRFC In & Out of Possession

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Tony Mee

Profile Summary

Tony Mee
Name: Tony Mee
City: Doncaster
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): 4v4v4 Possession

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Football/Soccer Session Plan Drill (Colour): 4v4v4 Possession
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4v4v4 Possession (25 mins)

Organisation

Playing area approx 40x20 with 5 yard channels on all 4 sides.

3 teams of 4 (2 on the pitch and 1 divided between the outside channels.

How to Play

The game is directional (in that it is played up and down the pitch to score).

3 touch in the middle, 1 touch in the channels.

Try to work the ball from end to end but both wide players must touch the ball to score a point.

If a team is successful in going from end to end, they keep possession.

Possible Coaching Points

Movement & rotation in the middle.

Receive/play on the half turn.

Combination play.


Football/Soccer Session Plan Drill (Colour): 6v6 Possession

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Football/Soccer Session Plan Drill (Colour): 6v6 Possession
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6v6 Possession (25 mins)

Organisation

Playing area as previous.

Teams are now 6v6, playing 4v4 in the middle of the pitch with target players as shown.

How to Play

No touch restriction in the middle, 2 touch on the outside.

Teams play from target player to target player to score a point.

Progression

When you play to the outside player, they dribble in and you replace them.

Possible Coaching Points

Rotation and movement.

Body position when receiving and playing.

Out of possession - defensive organisation, pressing.

Transitions.


Football/Soccer Session Plan Drill (Colour): Bottle-Flip Game

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Football/Soccer Session Plan Drill (Colour): Bottle-Flip Game
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Bottle-Flip Game (25 mins)

Organisation

Pitch size as before.

6v6 with GK.

A section by the half-way line with the player's drinks bottles in.

How To Play

Normal SSG rules (to suit your session).

If a player scores, he has to leave the pitch & attempt 10 "bottle flips".

If he is successful first time, he scores another "goal" for his team & returns to the game.

If he is successful 2 - 5, no "goal" but returns to the game.

After 5 he must complete all 10 "flips" before returning to the game.

Possible Coaching Points

Tactics - playing numbers up/down.


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Animation Controls (PCs, Macs, Laptops):

Play animation
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Back/Forward: Drag timeline button