| Name: | Antonio Marriel |
|---|---|
| City: | Hattiesburg |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
This session objective is is to develop my team the capability to build up a play and encourage the players to play between the lines at spaces created or provided by the opponents during ball movement and players movement."(move the ball, move the opponent players)". This session is been breaking down into three practices phases, The warm-up with a 5 minutes TECHNICAL SKILLS(UNOPPOSED)pressure, where the players can be prepare for the session THEME of the day, yet breakdown the mechanics of their technical skills where they will be performing repetitions on RECEIVING TO TURN. At the SKILL session, (TECHNICAL OPPOSED), they will be playing a (4 v 1 ), progressing to a (4 v 2) going to goal.
The third phase , THE GAME, players will expresses themselves on the ball, where they can be creative on manipulate spaces to find the third line or the final third in order to score.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
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Technical Repetition on receiving, control and passing |
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Tactical Recognize the time to break the line, when, where, how and why |
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Physical Fluidity of the session, keep the ball rolling |
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Psychological Relationships among the players - Leadership |
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Social Communication skills, discipline |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
BREAK TO LINES - SEMI-OPPOSED/ OPPOSED -10 MIN - TECHNICAL( 5 v 2)(5 v 3)
ORGANIZATION
12 players maximum, soccer balls, color vests, cones
FUNCTION DETAILS
Set up an area off 40 x 35 yards, split into three zones(representing defenders, midfielders, attackers)
Split the players as your back four, your Mdfs, and forwards on the third line.
Coach will serve the ball to the defenders, that upon first touch, the game is alive, the MDfs, are locked into theirs own zone, however they can shadow the ball movement, the players from zone A (defenders) will move the ball with the objective to break the line of pressure and find the final third. as the ball been switched to the final third successfully they will get a point, (3 BLOCKS OF 5 BALLS) then rotate the players
PROGRESSION 1
As the coach servers the ball, and upon the first touch, two players from the central zone can enter the zone A, and shadow it, as soon the players from zone A recognize the space, they will pierce the line 2 by playing to line 3, as the ball switch they will get the point, and the game initiate again on the opposite side.
PROGRESSION 2
Same as the previous one, but now the defender can tag the player with the ball, if the defender tag the player game is dead, coach play another ball to the other end.
COACHING POINTS
WHERE,WHEN,HOW AND WHY?
where to receive the ball - Why? ( away from the defender, so can avoid pressure on receive to turn)
When to receive the ball - Why ? (after creating the separation from the defender, by reading the trigger from the passing player, eye contact (communication skills) Social skills, if he/she goes to early he/she will receive pressure
How to receive the pass- Why?(body shape, back foot, weight on the pass) can have a better picture where to play, the pass, and how to play the pass, to soft they will intercept, to have the receiving player will need to have a extra touch to control.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
BREAK TO LINES - OPPOSED -CONDITIONED GAME (4 V 2 + GK) 25 min
ORGANIZATION
same as above
FUNCTION DETAILS
Play start from the GK, by playing the ball to one of his/hers defenders, soon the defender touches the ball the game is alive, Two players from the middle zone will press, The objective remains the same, soon the attackers regain possession they can score, if the attacking team scores they will get 1 point, if the defender team regain possession they can counter and score on the mini goals, 2 points for defender scoring.
PROGRESSION
Eliminate the zones, free play
Every goal rotate the server (except the GK) if two GKs are available, add another goal and eliminate the mini-goals
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Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
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Back/Forward: Drag timeline button
Technical - UNOPPOSED (60 mins)
BREAK TO LINES - UNOPPOSED - 5 MIN - TECHNICAL
ORGANIZATION
4 mannequins, or poles, 12 players maximum, soccer balls, cones, color vests.
FUNCTION DETAILS
This is an unopposed session where the player that will stand between the mannequin simulates the #6,or #8 or #10 (Midfielders)receiving a ball from the CB's or FB's. The play will start from the marker 1, where three players will be standing at. Player A, will play the ball to Player B,, that who upon receives will perform a half-turned in between the mannequins, as he turns and driving beyond the mannequins, PLAYER B plays a pass to PLAYER C (attacking player at the third line), who is positioned at the farthest mark, player A than follow his passes towards the middle, to become the next player that will receive the ball from the CB's or FB's .Player C will drive the ball, and then execute another pass to the the Player B so the passing pattern can start again.
PROGRESSION 1
Around the corner
Players A(representing CB's or FB's) will play a wall pass with player B (representing the Midfielders), Player B will create a separation from the defender prior to receive the pass, so he/she can create a wall pass, and the CB's or FB's (players A) can play the pass around or through the second line of pressure.
PROGRESSION 2
Up/Back and through
Player B will create the separation from the defender, and receive the ball from player A, bounce the ball back so player A can play a through ball to player C, breaking the line 2 and find line 3(the final third)
BREAKING DOWN THE MECHANICS
1- LOOK THE TARGET
2- EYE ON THE BALL
3 - ANGLE OF APPROACHING THE BALL(DURING 2ND PROGRESSION)
4 - STRIKE THE BALL WITH THE CENTRAL OF YOUR FOOT(DURING SECOND PROGRESSION)
COACHING POINTS
WHERE,WHEN,HOW AND WHY?