Name: | Patrick Snyder |
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City: | New Egypt |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
Players: Two goalkeepers and sixteen outfield players.
Total duration: Approximately 80 minutes.
Moment of play: Opponents in possession.
Team task: Prevent scoring.
Theme: Defend to win the ball and counter.
Main aim: Force opponents into pre-establish zones to press and win the ball.
Outcomes:
1. Maintain a compact defensive block.
2. Make play predictable.
3. Overload area around the ball.
4. Mark potential passing receivers.
5. Double team opponent on the ball.
6. Win the ball and counter.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Practice 1: Prevent the through pass and win the ball to counter.
Targeted outcomes: 1, 4, 5 and 6.
Duration: 12 minutes – rest between restarts and attacks is included.
Players: A goalkeeper, three defenders and five attackers.
Area: 20 yards by 15 yards.
Description: In the high area the attackers circulate the ball with the intent of passing it to their team mates in the low area through the middle zone. Three defenders guard the middle zone. If the attackers manage to pass the ball to their team mates inside the low area, they must make at least one pass before they can score. In this case the defenders retreat to the low area to defend. One attacker from the high area may follow the action and inserts himself in the low area. In the low area the goalkeeper helps the defenders from conceding a goal by defending the two mini goals. The defenders aim to prevent the attackers from scoring, win the ball and initiate a counter attack on the opposite two mini goals. Instead of two mini goals, a goal with a goal keeper may be used. This will increase the level of motivation in the defenders to win the ball and counter at speed.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Practice 2: Defending high.
Targeted outcomes: 1, 4, 5 and 6.
Duration: 12 minutes – rest between restarts and attacks is included.
Players: Three attackers and three defenders are positioned in the high area while another two attackers are positioned in the low area.
Area: 24 yards by 15 yards divided into two equal horizontal zones (low and high areas).
Description: Attackers 7, 8 and 11 aim to play the ball to attackers 9 and 10 while being pressured by defenders 6, 8 and 10. If the pass to attackers 9 and 10 is through, the attackers must make at least one pass before they attempt to score on the regular goal. The defenders must immediately retreat to the low area to prevent conceding a goal. If the defenders win the ball they counter on the opposite two mini goals. To encourage more collaboration and more efficient communication in preventing the attackers to pass to attackers 9 and 10, reward the defenders with two points for every time they score after winning the ball in the high area. This also increases the intensity of applying pressure on the ball and the quality of pressing actions.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Targeted outcomes: All.
Duration: 15 minutes (four x three minutes with one minute of rest).
Players: One team of four players (defending team) and another team consisting of a goalkeeper and four players.
Area: 30 yards by 25 yards.
Description: Normal match where the yellow team defends the two mini goals and attack the opposite regular goal. In this game we simulate defending from the front where the black team aims to play the ball in either of the two mini goals. These two mini goals represent passing lanes towards the midfielders and/or strikers. As such the defending team must collaborate together to prevent the ball from being passed to the strikers.
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
3v1 Rondo
Activation: 3v1 rondo.
Targeted outcomes: n/a.
Duration: 10 minutes.
Players: Three attackers and a defender.
Area: 8 yards by 6 yards.
Description: Prior to this activity players should perform some work using the agility ladder where the main aim is to switch on the neuro-muscular system. In the 3v1 rondo, the three attackers aim to make six consecutive passes to score a point within forty seconds. The defender’s aim is to prevent this, win the ball and dribble it out of the area to score three points for himself.
The 3v1 rondo activates the defender’s brain to think of a way to prevent the attackers from having the necessary space to freely make the passes. Furthermore, the defender aims to make play predictable into a part of the playing area where the attackers’ ability to play the ball becomes limited, thus increasing the defender’s chances of winning the ball.