Name: | Ademir Wuchi |
---|---|
City: | New York |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
The cat has no ball and starts in the middle of the field. The cat’s goal is to kick the mice’s soccer ball out of bounds. The coach can start as the cat. The mice all have a ball and start on one end line. When the cat says “go” their goal is to dribble from one side of the field to the other side
If themice’s ball is kicked out or player runs out of bounds, they become a cat forthe next round. Last mouse left is the winner!
Start with no ball, and just tagging before moving onto the ball. Start withthe coach as the cat, then progress into the players starting as the cat
Focus: keep ball close, under control, don’tkick away when dribbling
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Players start with no ball. The coach starts as the “it” player, who tries to tag players around the grid. If someone is tagged, they must stay frozen until another player gives them a high five to unfreeze them. After1-2 rounds, give each player a ball (except the "it" player) and now the “it” player tags your ball (must tag the ball with their feet), you then become frozen
Frozen players hold the ball above their head and spread their legs. Other players must play a pass through their legs to unfreeze them
The coach should be playing this game and trying to unfreeze as many players as they can to keep the game going
Focus on dribbling with small touches and protecting the ball
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Your game should be no larger than 4v4 for players U6 and below. 5v5 MAX for U7s.
The coach should have a ball in their hands at all times. When the ball on-field goes out of bounds, the coach can play a new ball into the game and say "new ball" to keep the game flowing and prevent players from going off the field.
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warmup (15 mins)
Organization:
Have players start on one line and run to other side of the grid performing different actions. Keep the energy high, and demonstrate all movements.
Run, Backpedal
Side-to-Side shuffle
Bunny hops, sideways bunny hops, backward bunny hops
Single leg hops
High knees, Butt kicks
Karaoke
Bear walk (on all fours)
Sprint/race!
The goal of this warmup is to expose the kids to different types of movement, and help them learn how to move their body.