| Name: | James Landham |
|---|---|
| City: | Missoula |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
How can we impact the player and the ball? Cue reading, techniques used, transitioning between protecting the goal and protecting the area. Body shapes covering as much as possible. etc.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
CPs: Working keeper or server, STAY FOCUSED. Pace of the ball is a cue. Protect the goal, Protect the area. Recovery, timing, aggression, confidence, composure, problem solving. Effective Actions.
ORG: Game - Coach can shoot, dribble in, play to pivot (blue), or play to wide target. everything is to goal and everything is live until out or in GK's hands.
PROG: Take out pugg goal and go full live w/ pivot player active.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Activation (20 mins)
CPs: Clean movement into and out of block save moments. Intensity and Focus. Recovery/re-positioning. Strength and technique of movements.
ORG1: Basic handling > Movement and shadow framing block save techniques (Stalk to Block, K-frame, Spread) > single leg hurdle variation x 4 > pass dead ball into pugg and sprint after it with stalking tech applied to gate.
ORG2: Basic handling > Recover (back set) > Variation of smother or block save or re-positioning for shot (ball played into and out of GK's 1v1 range.