Robeson Hilton
| Name: | Robeson Hilton |
|---|---|
| City: | Baldwin |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: x3 Grids (for 12 Players)
4 Players (A, B, C, & D) & 1 ball in a 20x30 yard grid.
Instructions:
Middle player (B) checks and receives ball from player on end line (A), B then opens out and have 2 touches to get ball to the player on end cone (C). After pass, B transitions to the open cone on end line (where C was).
Coaching Points:
· Cue for check and pass
· Quality of pass (weight and accuracy)
· Check shoulder to make decision of 1st touch & body shape
· Open body shape (since there's space behind)
· Receive with the Back foot
· Quality of next pass
· Speed of next movement
Progressions:
· Player B checks away and the checks at an angle
· Player A passes to Player B
· Player B has 2 touches to Player to Player C
· Player A moves to become Player B
· Player B moves to become Player C
· Player C comes back to start (where Player D is)
· Player D (the resting player) becomes Player A

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: x3 Grids (for 12 Players)
4 players (Players A, B, C, & D) & 1 ball in a 20x30 yard grid.
Instructions:
Same as part 1, but Player C now starts in middle with player B and can do the following options:
* OPTION 1: Player C can either go with (as a shadow defender) with Player B, who then plays back to Player A who plays forward to C.
or
* OPTION 2: Player C can stay; then Player B can open out with the back foot and then passes to Player D.
In either option, C always becomes D, D becomes A, A becomes B and B becomes C.
Coaching Points:
· Cue for check and pass
· Quality of pass (weight and accuracy)
· Check shoulder to make decision of 1st touch & body shape:
* If there's space behind receiving player: open up to receive with back foot
* If there's pressure (defender) behind attacker: then set the ball back to to Player A to play forward
· Quality of next pass
· Speed of next movement
Progressions:
Players Play 2 vs 1. Player A always defends, B and D attack and C drops out after pressuring or staying.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
20x20 area set up as shown (duplicate as needed)
5 players (4 attackers & 1 defender)
1 ball (additonal on outside)
Instructions:
- Attacking player on inside of area aims to check away from defender, receive pass, turn and play ot to another teammate.
- Attackers on outside (two touch) can pass to eachother & retain possession until inside Attacker is ready to receive a pass.
- Defender plays semi passive; allowed to intercept passes only
Coaching Points:
· Cue for check and pass
· Quality of pass (weight and accuracy)
· Check shoulder to make decision of 1st touch & body shape:
* If there's space behind receiving player: open up to receive with back foot
* If there's pressure (defender) behind attacker: 1st touch to secure possession
· Quality of next pass
· Speed of next movement
Progressions:
P - Attacker in middle has maximum of 3 touches
P - Defender is allowed to intercept, steal & tackle Attacker
P - Competition: which attacker can connoect the most passes to outside in 90secs

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
2 teams with GK's (can substitute a Field Player acting as a GK, if need be) in a 30x40 yard grid with 2 small goals.
Instructions:
Both players run towards coach along the line, on the command of coach (calling a color) the GK from that color rolls the ball out to start the game.
Coaching Points:
· Pass as they check
· Check shoulder as ball is passed
· Communication by passing player
· Can attacker open out to attack defender
· If not can they move 1st touch into space to pick their head up
Progressions:
Player A and B on coaches command jog onlong the middle line, on coaches 2nd command of a color (in the example its White) the goalkeeper of that color rolls the ball.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
warm up
Organization:
12 players in a 2 lane grid, 10x20 yards.
Instructions:
Players form 2 lines in each lane and go through a variety of dynamic stretches in 2 lines.
Introduce ball to include various dynamic & dribbling moves
Add any static stretches as needed.