Steven Drew
Name: | Steven Drew |
---|---|
City: | Las Vegas |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
6 players in red are placed inside the the 30 x 30 area with 3 soccer balls and 6 white players are also placed inside the area with a ball each.
Procedure:
The 6 Red players pass and move within the area playing passes to only players in red while the 6 white players dribble around and change direction every 3 or 4 touches at game speed. The focus should be on the 6 players passing and moving. After 2 minutes rotate the players.
Progression:
Make it a competition between the red and white teams. The red team have to make as many complete passes as possible while the white team can try to intercept the passes as they dribble. The whites must still keep control of their ball. If they do intercept a pass they just stop the ball and the red players retrieve the ball and continue. Play for 2 minutes and tally the points. Rotate the players and play again.
Coaching Points.
Accuracy of pass
Weight of pass
Part of foot, part of ball
Decision making?
Constantly scan the field
Communication
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Create 2 grids with 4 players in either grid. (depending on size of gym)
Procedure:
Players pass and move. Once you play a pass touch a cone nearest to you. Player must stay connected to game don't turn their back.
Encourage players to take a minimum of 4 touches before passing.
Progression:
Players can now enter the other grid to create longer passes.(remove the need for touching cones now)
Coaching Points:
Create space
Decision making
Pace of pass
Accuracy of Pass
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
4 players in each grid
Procedure:
Each player is numbered 1-4 Payers can pass the ball to any player on their own team
When the coach calls a number that player must enter the opposing teams grid to create a 3v1
If the defender wins the ball or the ball leaves the grid the defender's team wins a point.
If the 3 attackers keep possession for 5 passes they score 1 point, 10 passes score 2 points etc.
Ensure all players get opperunity to defend. Defender defends for roughly 90 seconds.
Fun activity for the team who lost.
Coaching Points:
Create space
Decision making
Pace of pass
Accuracy of Pass
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
3v3 Street Soccer
Organization:
Two areas set up that are 30 x 25 with goals at each end. Players are placed in to 4 teams of 3, 2 teams per field.
Procedure:
Players play 3v3 street ball. If the ball goes out of the field they either make the decision to pass the ball in or dribble the ball in. Encourage the players to be creative.
Coaching Points:
Accuracy of pass
Part of foot/ball
Communication
Support as ball travels
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Dont get Caught (10 mins)
Dont get caught!
Organziation:
Set up a 20m x 20m grid, 12 players, 3 with the a ball at their feet, 7 players with no ball and 2 players outside the grid as catchers.
Procedure:
On Coaches call the catchers try to tag the players without the ball only. Players with the ball will pass the ball to players without without the ball to assist them not to be tagged. Ensure all players become the tagger.
Coaching Points:
Accuracy of pass
Part of ball/Part of foot
Communication
Movement off the ball
GAME CAN BE PLAYED WITH HANDS OR WITH FEET.