| Name: | Murat Akyol |
|---|---|
| City: | Tempe |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Objective: Creating Scoring Options From the Wide Channels
Main Principle: Support the Attack
Sub Principle: Numbers in the box
T.T.P.: Create overload centrally or wide
Training Day: Preparative
Player Actions: Controlling, Dribbling, Passing, Shooting
Session Type: Progressive
Session Length: 90 min (Including 15 min Fifa 11 warm-up and passing stations)
Physical Load: Low
Cognitive Load: Medium
Current Behavior
WHAT: Our #7-11 staying in the wide/outside channels
WHO: #2-3-8-8-7-9-11
WHERE: Attacking Third
WHEN: When our #6-8-8 has the ball and looking to play forward
WHY: Our #7-11 staying in the wide area prevent us from unbalacing/disorganizing the opponents defensive unit, also covers our #2-3's dribble channel
Desire Behavior
WHAT: Our #7-11 staying in the half space makes the opponent's defensive line to stay tucked in/narrow
WHO: #2-3-8-8-7-9-11
WHERE: Attacking Third
WHEN: When our #8s have the ball and looking to play forward to create scoring options
WHY: #2-3 pushing up to occupy the wide areas and looking for crossing options when we after receiving the ball from #8, we have 3 strikers (#7-9-11) in the box plus one #8 to create overload or at least not to be outnumbered
Guided Questions
How can we create effective triangles?
If we cannot play forward, how can we find/create space?
What types of crosses can we make?

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
When our #6-8-8 has the ball and looking to play forward, #2-3 pushing up to occupy the wide areas and looking for crossing options when we after receiving the ball from #8, we have 3 strikers (#7-9-11) in the box plus one #8 to create overload or at least not to be out numbered

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
When #8 has the ball, cue/trigger for #9 to check in.
#8 connecting the ball is cue/trigger for #7-11 makes a run to the half space
#7-11 run cue/trigger #2-3 to make a sprint forward
#9 connects the ball with #2-3
#9 passing the ball cue/trigger #7-11 run inside to unmark himself
#7-11 run cue/trigger #9 run inside the 18 to unmark himself
#2-3 crosses the ball to the unmarked player or empty zone

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
When #8 has the ball, cue/trigger for #9 to check in.
#9 receiving the ball cue//trigger weak side #8 to check in to receive the ball
#8 connecting the ball is cue/trigger for #7-11 makes a run to the half space
#7-11 run cue/trigger #2-3 to make a sprint forward
#9 connects the ball with weak side #8
#8 connects the ball with #2-3
#8 passing the ball cue/trigger #7-11 run inside to unmark himself
#7-11 run cue/trigger #9 run inside the 18 to unmark himself
#9 run inside cue/trigger #8 (who do not have the ball) run to the pk
#2-3 crosses (cut back) the ball to the unmarked player or empty zone

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
When #8 has the ball, cue/trigger for #9 to check in.
#9 receiving the ball cue//trigger weak side #8 to check in to receive the ball
#8 connecting the ball is cue/trigger for #7-11 makes a run to the half space
#7-11 run cue/trigger #2-3 to make a sprint forward
#9 connects the ball with weak side #8
#8 connects the ball with weak side #2-3
#8 passing the ball cue/trigger #7-11 run inside to unmark himself
#7-11 run cue/trigger #9 run inside the 18 to unmark himself
#9 run inside cue/trigger #8 (who do not have the ball) run to the pk
#2-3 crosses (cut back) the ball to the unmarked player or empty zone

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
6 vs. 5+GK
Field Size: 40x60
Red team is the focus team
Defends the 3 mini goals, scores to the big goal
Blue team defends the big goal and scores to the 3 mini goals
Game starts with #8
Cues/Triggers
#8 connecting the ball is cue/trigger for #7-11 makes a run to the half space
#7-11 run cue/trigger #2-3 to make a sprint forward
#8 passing the ball cue/trigger #7-11 run inside to unmark himself
#7-11 run cue/trigger #9 run inside the 18 to unmark himself
What can go wrong
Blue team staying deep (encourage them to score to the 3 mini goals)
Red #9 not being able to receive the ball
Red #7-11 missing the cue/trigger
Red #2-3 missing the cue/trigger
Success
#9 connecting the ball with the #2-3
#2-3 crossing the bal to the unmarked player or to the zone

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
7 vs. 6+GK
Field Size: 46x60
Red team is the focus team
Defends the 3 mini goals, scores to the big goal
Blue team defends the big goal and scores to the 3 mini goals
Game starts with #8
Cues/Triggers
#8 connecting the ball is cue/trigger for #7-11 makes a run to the half space
#7-11 run cue/trigger #2-3 to make a sprint forward
#9 receiving the ball cue//trigger weak side #8 to check in to receive the ball
#8 passing the ball cue/trigger #7-11 run inside to unmark himself
#7-11 run cue/trigger #9 run inside the 18 to unmark himself
#9 run inside cue/trigger #8 (who do not have the ball) run to the pk
What can go wrong
Blue team staying deep (encourage them to score to the 3 mini goals)
Red #9 not being able to receive the ball
Red #7-11 missing the cue/trigger
Red #2-3 missing the cue/trigger
Success
#8 connecting the ball with the #2-3
#2-3 crossing the bal to the unmarked player or to the zone
Having 3 players in the box
Scoring

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
7 vs. 6+GK
Field Size: 46x60
Red team is the focus team
Defends the 3 mini goals, scores to the big goal
Blue team defends the big goal and scores to the 3 mini goals
Game starts with #8
Cues/Triggers
#8 connecting the ball is cue/trigger for #7-11 makes a run to the half space
#7-11 run cue/trigger #2-3 to make a sprint forward
#9 receiving the ball cue//trigger weak side #8 to check in to receive the ball
#8 passing the ball cue/trigger #7-11 run inside to unmark himself
#7-11 run cue/trigger #9 run inside the 18 to unmark himself
#9 run inside cue/trigger #8 (who do not have the ball) run to the pk
What can go wrong
Blue team staying deep (encourage them to score to the 3 mini goals)
Red #9 not being able to receive the ball
Red #7-11 missing the cue/trigger
Red #2-3 missing the cue/trigger
Success
#8 connecting the ball with the #2-3
#2-3 crossing the bal to the unmarked player or to the zone
Having 3 players in the box
Scoring
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Current Behavior
When our #6-8-8 has the ball and looking to play forward, #7-11 staying in the wide area prevent us from unbalancing/disorganizing the opponents defensive unit, also covers our #2-3's dribble channel