Name: | Elliot Hardie |
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City: | BOOTLE |
Country: | United Kingdom |
Membership: | Adult Member |
Sport: | Football/Soccer |
Equipment: Cones, 3 Colours of Bibs (Blue, Yellow & White) and Multiple Balls.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Rondo - 30x30 Square:
6 v 6 (4 v 4 in the central area) with 3 Neutral/Support Players (white). Each player is conditioned to 2 touches maximum with the neutral players conditioned to 1 touch to speed up play. The neutral players play for the team in possession (creating a 7 v 4 in the central area at all times). The players on the outside of the square can slide and screen to create angles for the pass from players in the central area.
1). The ball is played from the central area to a support player outside of the square.
2). The player receiving the ball dribbles the ball infield with their 1st touch.
3). The person who passed outside then runs to the outside of the square, taking the support player's place.
The neutral players do not rotate with players on the outside but can play a pass to them if needed. Encourage quick play at a high tempo, switching the ball from side to side quickly and taking up good positions for the pass.
Progression: Play for Points - 5 Successful Passes = 1 Point.
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm Up (15 mins)
1. Relay in two groups/lines (Jog/Skip/Sprint) - Build up to Game Speed (7 Minutes):
Dynamic Stretches - Arm Swings, Side-Steps, Backwards into half-sprint, Crossovers, Skips, Hip Rotations, Groin Rotations, Straight Leg Kick-Ups, Bicycle Kicks, High Knee into Lunge, Fast High Knees, Open Strides (full distance), Hop-Hold into 50% Sprint, Angled Kicks (High Intensity), 50% Sprint - Full Distance put the breaks on to a stop, Forward - Backward Shuffle into a Header, Running Header, Quick Feet then 75% Sprint - Full Distance, Side Bounce into Sprint, 2 Players pull each others arms - release after 10 yards into jumping shoulder to shoulder, 100% Sprint Finish.
1 Minute Rest.
2. Sprint/Reactions - In Groups of 3 (3 Sprints Each):
Players stand near 3 central white cones to begin. Coach calls commands - left or right - players have to react and side-step and touch the cone with their foot and recover back to starting position. Coach can do this as many times as possible then calls a colour (blue or red) and players must react and race to that colour. Then next group of 3 enters.