Keron Doldron
| Name: | Keron Doldron |
|---|---|
| City: | Plainfield |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
1. 20x20 area.
2. Players work in pairs.
3. Balls set up halfway between pairs.
Instructions:
1. Players look to close down on the ball together.
2. Focus on body shape, proper stance, and angle of approach.
3. Players look to mirror each other before returning to start line.
4. After a few minutes, players perform a block tackle at the ball.
Coaching Points:
1. Speed and angle of approach.
2. Proper defensive stance - "surfer" position.
3. Close space quickly and slow down on approach.
4. Block tackle - lock ankle, use inside of foot.
Progressions:
1. Ensure players work on both sides.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- 24x12 yds
- 4 players (2 nuetrals in defensive half (N) / 2 fully live)
Instructions:
- Players go to goal and can only use the nuetral in their defensive half (as shown)
- Play for 2 mintues, switch roles (physically demanding activity)
- Nuetrals cannot score
Coaching Points:
- Starting Position: Deny penetration, Close enough to pressure (judging distance), Body shape (see both attackers).
- Reading Body Shape: Head up / down (cannot see me, therefore I can close space as ball travels.
- Can I intercept pass?
- Can i cut nuetral out to create 1v1?
- Should I drop off?
- Returning to proper starting position if I allow pass back to nuetral.
- Can I squeeze poor pass back to nuetral and cut out live attacker (squeeze nuetral player)?
- Feint to cause bad touch / opportunity to win ball.
Progressions:
- Manipulation of touches by either attacker to reduce / increase speed of play or get defending scenario players need to work on.
- Unrestricted: 2v2

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- Standard 3v3 to PUGS
Instructions:
- Different Conditioned Games
1. Players may only go forward by dribbling or shooting.
2. Man to man - players can only defender their own mark.
Coaching Points:
- Reinforcement of previous- Recognition of numbers down / even / up and decision making
Progressions:
- Live game

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Small Sided Game/Scrimmage
Free Play
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Fencing
Organization:
-5x5 area
-2 players per grid
Instructions:
- Players tap hands to initiate game
- Players try to tap each other's knees in order to score a point
- If player gets "pushed" out of area, point for his opponent
Coaching Points:
- Body shape / position (bent knees, on toes, quick movements)
- When to tackle / delay
Progressions:
- World Cup, Promotion / Relegation set-up. Winners move up, Losers move down.