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3v3+2
3v3 Centrally, Focus on Modern Structures within Midfield Units. with two end players for each team, (Visual on CB/CF as we Progress)
- Aim to move the ball across your End line to Score a Goal (Ball can be Run across and through Progressions eventually Passed into your End Player)
- Once a 'Goal' is acheived, the Outside Player on the End line you have just scored through, now carries their ball onto the pitch and the Central 3 now attack the opposite Line.
(E.g. - 1 Passed to 2, 2 Dribbles Ball across Line A, 3 Drives into Zone to attack Line B and 2 replaces 3 as the Outside Player) - As diagram above.
- Focus on Progression from Warm-up, 'Finding the Central Player' encourage principles of playing through and shape around philosophy (Large Traiangle, Etc..) with the Point of Triangle 'Clever Player/No.10' recieving on the Half-Turn to drive forward.
- Opposition, only conditioned if playing through becomes too easy, (working with the 3 Out of Possession)
Key: Once Ball is regianed, Whites (Opposition) quickly play through transition and look to attack their End Lines (C & D)
Available Progressions:
1. Pass into End Player
2. CB Step-In to Create Overload,
3. CF Drops in to Create Overload
4. Opposition Wide Players narrow in to create Defensive Overalod.
3v3+2
3v3 Centrally, Focus on Modern Structures within Midfield Units. with two end players for each team, (Visual on CB/CF as we Progress)
- Aim to move the ball across your End line to Score a Goal (Ball can be Run across and through Progressions eventually Passed into your End Player)
- Once a 'Goal' is acheived, the Outside Player on the End line you have just scored through, now carries their ball onto the pitch and the Central 3 now attack the opposite Line.
(E.g. - 1 Passed to 2, 2 Dribbles Ball across Line A, 3 Drives into Zone to attack Line B and 2 replaces 3 as the Outside Player) - As diagram above.
- Focus on Progression from Warm-up, 'Finding the Central Player' encourage principles of playing through and shape around philosophy (Large Traiangle, Etc..) with the Point of Triangle 'Clever Player/No.10' recieving on the Half-Turn to drive forward.
- Opposition, only conditioned if playing through becomes too easy, (working with the 3 Out of Possession)
Key: Once Ball is regianed, Whites (Opposition) quickly play through transition and look to attack their End Lines (C & D)
Available Progressions:
1. Pass into End Player
2. CB Step-In to Create Overload,
3. CF Drops in to Create Overload
4. Opposition Wide Players narrow in to create Defensive Overalod.