Football/Soccer Session (Academy Sessions): SSG Breaking Lines UEFA B GK course (Start Time: 2024-12-15 10:50:00)

Club Logo

Premier Users' Club

David Wilkinson

Profile Summary

David Wilkinson
Name: David Wilkinson
City: London
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today

Description

Pitch geography - Half a pitch - 

Players 9v9

red team  (coached) 1-3-4-1 (1-3-4-3) no wide forwards

green team    1-3- 4-3 (1-3-4-3) no wide CB's

Block time - 15 minutes ( 3x4 minutes with 1 minute terminal)

Objective -   For blue team to advance up the pitch by utilising GK to break lines and score a goal.

Welsh way Principles - Breaking Lines (Play through, around, over) Creating and exploiting overloads

 

Block 1 Problem - Red team encouraged to allow blue team to have the ball in own 18 yard area and play a mid block/ screening midfielders.

Block 2 Problem - Red team encouraged to play a high press and force mistakes to win ball back high up the pitch

Block 3 - Check understanding of blue team to problem solve. Praise good play.


Football/Soccer Session Plan Drill (Colour): Screen 1

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Screen 1
Save Image: Football/Soccer Session Plan Drill (Colour): Screen 1 Create Video:

Screen 1

Block time - 4 minutes. (With coaching process interventions)

Objective -   For red team to advance up the pitch by utilising GK to break lines and score a goal.

Problem/Opp Management - green team play in a mid block and allow defenders to have the ball and screen midfield players and protect the middle

Solution -   Encourage GK to step up with ball to create a 4v3 overload with CB’s splitting wide. Look to entice a striker to jump and play through or around.

What if  - green strikers do not jump and stay in a compact shape.

What if solution -  Encourage GK and back 3 to have high ball speed when playing around to try and get red strikers out of shape and become fatigued to eventually play or run through lines.

Coaching Interventions -. Walkthrough (preferred)

                                                             - Concurrent         

Coaching Detail

Play around, Play through, Play over, Run through 

- High ball speed if playing around

-bravery on the ball

-Play safe side if congested

-Gk offer good angles to play around.

- Can we create overloads and exploit 

Coaching position 

Around GK but not in eye line of play.

Challenges, Conditions or Targets:

ball restarts with red gk

- If greens regain the ball they have to score within 4 passes.

- If reds regain the ball from greens they must play back through GK before scoring a goal.


Football/Soccer Session Plan Drill (Colour): Screen 2

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Screen 2
Save Image: Football/Soccer Session Plan Drill (Colour): Screen 2 Create Video:

Screen 2

Block 2 - 4 minutes with coaching process interventions.

Block Problem/ oppo management- green team encouraged to press high from the restart and not allow blues time on the ball.

Solution - CB to take restart to GK in the 6 yard box for resart . CB to split when GK has the ball to create width to play around or through  to CM.

What if - green strikers start narrow to press the ball

What if solution  - look for opportunities to play over into wide CB with good technique. wide midfielders to push high to create space for CB

What if - red struggle to play out due to greens high press/ man for man

What if solution - 2 CM to come to show towards the ball  if green CM follows red CM the red  CF can drop into central space for Gk to Play onto.

Coaching interventions

Coaching process

Walkthrough

Concurrent

Terminal

Coaching detail.

Bravery on the ball

Scanning

Create overloads with GK

Play over, through or around

Run through lines?

Challenges, Conditions or Targets:

If green team win the ball back they have 8 seconds to score (hopefully this encourages red team to win the ball higher up the pitch.

Coaching position

Around GK but not in eyeliner of play to coach concurrently with GK and back 4 initially.


Football/Soccer Session Plan Drill (Colour): Screen 3

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Screen 3
Save Image: Football/Soccer Session Plan Drill (Colour): Screen 3 Create Video:

Screen 3

Block 3 - 4 minutes with coaching interventions. Praise good understanding of previous blocks or coaching process to re affirm understanding.

 

Objective - For coached team (red) to show good understanding of previous blocks.

 

 

Scenario- match play scenarios 2-2 in a game with 4 minutes to play.

 

Block problem/oppo management - Red team to decide  between themselves during terminal break how they want to press/play for the block

 

 

Solution - red team must recognise opposition movement and create overloads by stepping up (if green team sitting in) or creating depth (if green team pressing )

 

 

What if - green team are getting too much success

 

What if solution - Ask red team if they can recognise how green team are playing and refer back to previous coaches blocks.

 

 

Coaching Interventions-

 

Coaching process

Walkthroughs

 

Asking questions.

Concurrent

Terminal

 

Challenges, Conditions or Targets: green team to decide how they will play and red teammust react.

 

red score 3 goals if they score through a passage of play from their GK


Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today

Animation Controls (PCs, Macs, Laptops):

Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop

Back/Forward: Drag timeline button