Football/Soccer Session (Moderate): Scanning, Switching and using Width

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Alex Lowe

Profile Summary

Alex Lowe
Name: Alex Lowe
City: West Wallsend
Country: Australia
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Modified FIFA 11+ Warmup

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Football/Soccer Session Plan Drill (Colour): Modified FIFA 11+ Warmup
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Modified FIFA 11+ Warmup (5 mins)

Two Lines, far line approx 15m apart in length (Can Make it 4 Separate Lines if needed to spread group out)

Explanation: Modified FIFA 11+ Warm Up (Circa 8-10 mins)


Progression: 

  • Jog Up/Back x2
  • High Knees + Butt Kicks - Up/Back x2
  • Open/Close Gate (Groin) - Up/Back x2
  • Lateral Hops (Knee Prehab) - Up/Back x1
  • Lunge with Hip Twist Across Front Leg - Up/Back x1
  • Sweep Grass > Leaping Headers (Stretch Shortening Cycle) - Up/Back x1
  • Zig-Zag Runs - Up/Back x1 at Speed (Running Forwards)
  • Backwards Shuffle (Jockey) around far cone > sprint back to start (2x Reps)
  • 2x Run Throughs (long bounding strides at speed) - Hamstring Prehab
  • Finish with Partnered Leg Swings (Both Legs - 15 secs each)
  • Optional - Upper Body Dynamic Stretches (Arms/Chest/Torso) - 30 secs total

Football/Soccer Session Plan Drill (Colour): Rondos

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Football/Soccer Session Plan Drill (Colour): Rondos
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Rondos (10 mins)

Plan for 12 Players

2 x 4v2 Rondos side by side (8 minutes total)

Prevent ball going through middle, get into the habit of moving laterally quickly (sliding across to cover gaps). There will be punishment for more than 10 passes completed in a row. 

Whoever makes the error goes into the middle along with the person to their left.


Football/Soccer Session Plan Drill (Colour): Passing + Scanning Activation

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Football/Soccer Session Plan Drill (Colour): Passing + Scanning Activation
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Passing + Scanning Activation (10 mins)

Time: 10 mins

Grid: Approx 45m wide by 35m deep.

Intro:

  • 6 Players active and looking to receive, 6 Players serving from the outside
  • Begin with alternating headers and volleys for 2 mins in a block, switch groups out
  • Repeat for second group, 2 mins of headers and volleys, then switch back to first group.
Players then will spend 2 mins working continuously - this time on scanning, receiving and finding an open server on the outside.
  • Server should throw a ball at varying heights and some on the ground, receiver has to check shoulder, take a clean first touch and play a 15m+ ground pass to an open server of their choosing (scan first and call name of server who will receive the driven ground pass).
  • The player who played the pass then has to scan, find a new open server, receive and repeat the process.


Football/Soccer Session Plan Drill (Colour): Mini Game (Switching Play)

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Football/Soccer Session Plan Drill (Colour): Mini Game (Switching Play)
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Mini Game (Switching Play) (20 mins)

2x Mini Goals, Cones + Flat Markers, Balls, At least 2 Sets of Bibs.


Explanation: 45m wide x 35m long Game, 6 v 6 or similar. Wide channels marked (flat markers ideally) 7m in from each sideline. Coach (Yellow) serves from sideline.

Rule: When Ball is in Either Zone A or B (Wide Channels), the BPO team cannot have any players in the opposite zone, they must all squeeze centrally (M Zone) or to where the ball is.


Scoring: 1 point for normal goal with build up play, 2 points if you score a goal where the build up passes through all 3 zones (switching point of attack).

Evaluation: Are the players scanning to look for an open teammate? Are we seeing them utilise all 3 zones to move the ball around and create openings?

Timing: 20 mins (2x 10 min halves + 1 min HT Break).


Football/Soccer Session Plan Drill (Colour): Finishing Activity

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Football/Soccer Session Plan Drill (Colour): Finishing Activity
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Finishing Activity (15 mins)

Finishing Activity:

  • 1v1 Battle (Shaded Area), jostling for position and reacting to coaches call (Coach C).
  • Coach A or Coach B (alternating sides) play a weighted through ball for the overlapping winger to arrive onto and cutback/cross to the player from the shaded area who arrives in front position to score with a first touch finish.
  • After the play, the two attackers rotate back out around the outside of the grid so as not to get in the way of the next sequence.

Progressions:
  • Rotate the attackers into each wing on their way back from the shot action, bring Wingers into the 1v1 battle zone.
  • Consider the opposite winger trailing at the back for any missed crosses from the opposite flank.

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