Tyler Graham
| Name: | Tyler Graham |
|---|---|
| City: | Edmonton |
| Country: | Canada |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Same objectives as regular Mr. Chippy, get it to the fair zone.
Each team will have 5 players, while in possession, they will have a centerback, 2 fullbacks and 2 midfielders in the middle of the zone.
The team in the middle will press the team in possession with a front 3. And the 2 remaining players will press the midfielders. When the ball goes to the midfielders of the team with possession, the 2 remaining players defending can step to one of them.
Before the ball can be played long, the back player (centerback) must touch it.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Same objectives as Mr. Chippy, to get it to the far zone, however to progress and get a point you must use 1 of the 2 neutrals in the middle.
The two neutrals can move whereever they want in the middle zone. They can turn and play the ball or they can lay the ball off for an oncoming player to play it far. If a neutral can't be played, the ball can be played far, however that first pass must be played to a neutral for it to count.
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Animation Controls (PCs, Macs, Laptops):
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Back/Forward: Drag timeline button
Taking Risks Mr. Chippy
3 even teams, seperated into each third of the playing field. The middle team starts as the defenders.
The ball will start from the coach on the outside of the middle grid. A ball will be played into one of the outside zones, once the ball is touched by the team, 2 defenders from the middle can join the game. If the ball leaves play or the defenders can get the ball back to their teammates in the middle, the team just defending goes to the outside zone and the team that just lost possession go into the middle ready to defend the team on the opposite time. The ball must stay on the ground at all times, if the ball is put into the air, the team that did so is now in the middle to defend the next ball.
The team in possession's goal is to advance the ball to the opposite times grid. However to do this, they must complete 5 passes before doing so. At any time, a player or the ball can enter the middle zone, if this happens, the rest of the defending players in the middle are now life. If and when a player steps over the line, the pass count is removed and they may play the ball on the ground to the target team is there is a passing lane.
Coaching Points:
- Risk and Reward (at some point, someone has to take a risk and go forward, not everything can be backwards)
- Width and Depth, especially when the game has expanded and the defending team is now active
- Secondary defenders not engaged yet are cutting out passing lanes, not allowing the team in possession an easy pass/point