Jeremy Williams
Name: | Jeremy Williams |
---|---|
City: | Palo Alto, CA |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
3 channels approx. 12x20yds. 4 players per channel - 2 on each side of area.
Instructions:
Player A begins running at their closest cone. After performing 'move', player B begins. Working player finishes in opposite line.
1:3 work:rest.
Coaching Points:
Inside-Outside/Inside-Scissor:
- Entry: Messi touches, head up.
- Action: Small inside touch to manipulate opponent.
- Action: Bend knees and hips (apply disguise to move).
- Exit: Large touch with pinky toe (beyond defenders max. reach and across running line).
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
2 channels approx. 12x20yds. 3 players each end (12 players total).
Instructions:
Player A passes across to B and then runs in a straight line to the opposite side. B is instructed to attack A and perform Option 1 (inside-outside) or Option 2: (inside-scissor) before travelling to opposite side.
Coaching Points:
- Head up on first touch (assess speed/angle of pressure).
- Positive attitude in attacking defender with messi touches.
- Timing of action (how close?)
- Reinforce entry/action/exit from unopposed activity.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
2 channels approx. 12x20yds. 3 players each end (12 players total).
Instructions:
Player A passes across to player B then defends fully opposed. Attacker plays to goals/gates and defender is encouraged to win possession and counter to opposite goals/gates.
Competition - is there a need to overload points on attacking/defensive side of the game?
Coaching Points:
Decision making - when, where, why
Disguise
What is next action? Area of field - dribble? pass? shoot?
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
2 fields, 3v3 on each.
Instructions:
1 goal on each end of the field. Game rules apply.
Coaching Points:
- Reinforce all prior coaching points.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm-up
Organization:
• Ball per player
• 1,2, or 3 players without a ball to be defenders (hold pinnie in hand)
Instructions:
• Players with a ball attempt to dribble around in the area, maintaining control of their ball and preventing the defending players from stealing it or knocking it away
• Defending players (players holding a pinnie) attempt to steal the ball from one of the players in possession and score at any of the goals on the outside
• If the defending player steals the ball and scores, they give the pinnie to the player who they stole the ball from to become the new defender, they then retrieve the ball they scored and enter the game as a dribbler
• If the defending player steals the ball but does not score, either because they miss the goal or because the opposing player stole it back, then they continue to play as the defender and attempt to
steal someone else's ball
Coaching Points:
1) Keeping ball close
2) Finding the gaps
3) Size and direction of touches get through gaps
4) Awareness of space and position of the defender turning if gap is to small or to escape pressure
5) Defenders-when they win the ball can they find the spaces and gaps to penetrate and score a goal