Name: | R&J Hockey R&J Hockey |
---|---|
City: | Cape Town |
Country: | South Africa |
Membership: | Adult Member |
Sport: | Hockey |
Focus is on unlocking space, attacking 1v1, offering drop passes to find different angles of attack
See the guidance at the top of this page to understand why you are not seeing interactive Hockey images.
Left Side Attack
Start with 2v1 in Middle Channel, 1&2 and Defender stay in D
3 leads from baseline and receives ball from Defender 2 who then drops to defend
Play a 3v2 until PC/ball cleared out of D
Players re-set and clear D
Right Side Attack
2v1 and all stay in D
Phase 2: 3 passes to Defender 2 and then leads to baseline
Defender passes weighted ball for 3 to collect then drops into D to Defend
3 drives baseline, players in D organise attack and defense
Extra players practice aerial receives and throws and then rotate into drill
OR else include them in rotation
See the guidance at the top of this page to understand why you are not seeing interactive Hockey images.
Unlocking Space and Counter-attack
Objective: Goal scoring and defense are equally emphasized in this drill. The objective for each team - depending which side they find themselves - is to score / to effectively clear the ball to start a counter attack.Focus should also be on LEADING and RE-LEADING to receive. Players need to unlock spaces by leading and other players need to lead into those spaces. Attackers outside of D (guards) need to keep scanning while off the ball for opportunities to crash ball in or drive and shoot
Plan:
1. Starting team has six players in the 25yard area attacking the Goals, the defensive team has 4 players and 2 in the "END ZONE"2.The END ZONE, is a safe zone, the opposing team may not enter/tackle/put pressure on the ball
3. Activation starts with a long corner (can restart at different areas for LCs) OR can start with free hit outside the 23. Variation!
4. If the defensive teams wins the ball, they must safely play the ball into the END ZONE.
5. Once the ball is in the END ZONE, the two in the END ZONE can now join and counter to goals and the team that got dispossessed must drop two players and transition into a defensive role and defend the goals with 4 players
Encourage players to use the END ZONE to change point of attack and transfer the ball
Defensive team focus on tackling outside the circle and have a mini-game-game mentality inside the circle
Defense is always at numerical disadvantage
Keep track of who scores (Sim)
Goal = 5 points
Effective Baseline circle entry = 1 point
Winning a PC = 1 point1 point for slowing counter attack down and pushing it wide
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Animation Controls (PCs, Macs, Laptops):
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Back/Forward: Drag timeline button
1v1 Skills
Ava Y can join in and work on closing down in the middle
Players take turns to attack and defend
3 players in each quarter block
The attacker with the ball (1) tries to carry the ball into circle.
The defender (2) works on channelling the attacker to their front stick and tries to make a tackle to win the ball and deny access to the circle
If they win the ball, they try to counter-attack to either sideline/cone or pass the ball back to the waiting/resting player (3)
Player 1 then becomes the defender and Player 3 starts their attack. Player 2 rests
Encourage high intensity attacks and patient defence