Mario Martinez
| Name: | Mario Martinez |
|---|---|
| City: | Issaquah |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Theme:
This session is designed to develop players' ability to turn confidently and effectively under pressure. Through progressive and engaging activities, players refine their technique, improve their awareness, and learn how to use turning as a tool to escape defenders, protect the ball, and create attacking opportunities.
Objectives:
Master a variety of turning techniques (inside cut, outside hook, drag-back, Cruyff, step-on)
Improve scanning and decision-making before and during turns
Develop the ability to retain possession and change direction under defensive pressure
Build composure and creativity in tight spaces
Transition technical skills into competitive game situations
Key Learning Outcomes:
✅ Confident turning with both feet
✅ Awareness of space, pressure, and timing
✅ Effective body positioning to protect the ball
✅ Turning into space to progress play or score
✅ Adaptability in fast-paced, chaotic environments
Coaching Emphasis:
“Scan before the ball—eyes up, know your options.”
“Protect the ball—use your body as a shield.”
“Quick turn, then explode into space.”
“Be unpredictable—use different turns in different moments.”
“Make turning part of your attacking mindset.”

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set-Up:
Same 15 × 15 yd grid
Players split across north and south sides
Each player starts with a ball
Objective: Dribble across, but touch east and west sides as many times as possible before reaching the far end.
At far end, perform a turning move, and repeat in opposite direction.
Coaching Points:
Sharp, controlled turns at every sideline touch
Frequent scanning—avoid traffic
Protect ball with body on tight turns
Accelerate out of each turn
Progressions:
Players track their own number of side touches
Add a 20-sec challenge: "How many touches before time?"
Add 1–2 pressure players without a ball
Use weak foot only
Coaching Cues:
“Can you beat your own record?”
“Bounce off that line and turn quick!”
“Head up—where’s the next opening?”
“Think fast—don’t crash into traffic!”

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set-Up:
20 × 15 yd grid
Place two mini-goals back-to-back in the center of the grid, facing east and west
Set up three player stations:
1 central queue (north or south side) – pass initiator
2 side players – one on east sideline, one further right of that player (staggered, 5–7 yds apart)
Coach plays ball to cue player → cue player passes to 1st side player → who passes to the 2nd side player
The original passer immediately closes down to defend
The final receiver becomes the attacker and tries to turn and score on either mini-goal and players move to the next line.
Objective:
Develop turning under pressure with realistic timing, angle, and recovery defending.
Coaching Points:
Body shape while receiving – be open to turn
Timing of touch – first touch should allow for a quick decision
Use disguise and feints – trick the defender into committing
Change of pace after turn – escape pressure and finish
Transition mindset – attacker becomes defender instantly in next round
Progressions:
Add goalkeeper (or coach) to one goal to make finishing harder
Restrict to two-touch finish after turn
Score extra point for turning with weak foot
If attacker keeps possession for 5+ seconds, they can pass to a neutral wall player for a bonus option
Coaching Cues:
“Pass and close fast! Don’t give them time!”
“Open your body, can you turn one touch?”
“Explode out of the turn!”
“Use their speed against them—turn as they close in!”
“What’s the quickest way to goal?”

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set-Up:
Expand to 24 × 20 yd
Keep two back-to-back mini-goals or regular.
Play 2v2 or 3v3 (rotate if extra players)
Scoring condition: Must complete at least one turn before scoring
Coaching Points:
Turn to beat defenders, open space
Use teammates for support if turn isn’t possible
Scan before receiving—choose the right turn
Positive mentality: look to go forward after the turn
Progressions:
First 3 min: no forward pass until someone turns
3-team rotation: winner stays on.
Coaching Cues:
“Can you turn into space?”
“Turn and go—don’t turn and stop!”
“Be creative—surprise them!”
“Look behind before you receive!”
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Animation 1 (10 mins)
Session Set-up:
15 × 15 yd grid
Every player has a ball
Coach has spare balls and commands from outside
Coaching Points:
Small, frequent touches (laces, inside, outside)
Keep head up—scan constantly
Turn using both feet
Stay low and balanced (knees bent, light on toes)
Progression:
Coach calls a specific turn (e.g., inside cut, drag-back, step-on)
Add “traffic signals”:
Green = free dribble
Yellow = toe taps
Red = stop and freeze
Add 3 taggers without a ball—players must perform 10 toe taps if tagged
Coaching Cues:
“Eyes up! Where’s your space?”
“Can you use both feet?”
“Quick turn and go!”
“Keep the ball close like a pet!”