Jorge Hernandez
| Name: | Jorge Hernandez |
|---|---|
| City: | Mount Kisco |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Futsal |
Building off last session of 1st defender role. Players will review 1st defender roles. Players will be introduced to the 2nd defender and defending in a small unit. When the team is defending we want to take away options and space for the attacking team. We want to make the field small and have limited options for the oppositions. This can only be accomplished if players work in small units to defend and communicate with each other.
Players will familiarize themselves with the following soccer dribbling foundations *FALCAO using the sole of his foot start & stop and to maneuver the ball all different directions even to pass*RICARDINIHO with speed and precision using moves with multiple surfaces of the foot to create space for the end product
*GARNIER the freestyle skill master using moves both aerial and ground
-Quality of technique
MVP system
-individuals who demonstrate listening skills-effort-technial prowess -positive attitude -will be awarded an MVP point
the player with the most MVP points wins the MVP award at the end of practice

See the guidance at the top of this page to understand why you are not seeing interactive Futsal images.
Organization
-2 channels
-4 balls in place as shown in diagram
-players work in pairs
Instructions
Part 1
1. (1st defender) pressure nearest ball and hold defensive position until covering player (2nd defender) is in position.
2. 2nd defender provides specific instruction to 1st defender to either show in or show out (as highlighted in image). based on where we want to dictate their movement
3.First two balls show out second two show in the further we go up the grid.
Part 2
1. now we want the 1st & 2nd defender to switch roles every ball
Coaching Points
- Denyspace and penetration
- Create 1 vs.1 scenario - isolate an opposition attacker
- Channel outside near goal, inside/outside in opposition half
2nd Defender (Cover):
- Provide clear, concise and specific instruction to 1st defender - show in, show out, hold, press
- Open bodystance when playis directed in field - to read switch/intercept
- Closed bodystance when playis directed out field - to double up/cover
- Prevent forward penetration - keep playin front

See the guidance at the top of this page to understand why you are not seeing interactive Futsal images.
Organization
-gym split into 4 equal quadrants
-2 cones in each quadrant
-attacking team in pair
-defensive team in pair
-attacking team has ball
Instructions
Stage 1
1. 2 middle players pass the ball between themselves. holding theball for 5 seconds in between while defenders on each side take
up positions of pressure cover every time the ball moves getting ready
2. after the 5 seconds one of the middle players will try to dribble toan end line of their choice to gain a point.
3.defenders now try to steal using pressure cover principles if they
win the ball they must try to transition the middle line of
the grid for 2 points and only get 1 point if the ball is deflected out
of bounds
Stage 2
1. Add target player either side of the grid as shown and now middle players have to pass into the targets to gain a point ,
2, defenders to intercept and combine with opposite defenders to keep possession until middle players win it back as roles will switch defenders win a point every time they steal
Stage 3
1. 2v2 attackers vs defenders
2. attackers start with ball and must penetrate with ball.
3. defenders will get a point if they steal ball and another point if they score in under 10 seconds.
Coaching Points
1st Defender (Pressure)-
-Angle, speed and distance of approach-
-Denyspace and penetration
-Create 1 vs.1 scenario - isolate an opposition attacker -
Channel outside near goal, inside/outside in opposition half
2nd Defender (Cover):
- Provide clear, concise and specific instruction to 1st defender
'show in, show out hold press
-Open body stance when play is directed in field - to read switch/intercept-
Closed body stance when play is directed out field - to double up/cover
- Prevent forward penetration - keep playin front
-Movement as ball travels
- Covering player being in position to block penetrating lane
- Communication between players (specific information)
-Pressuring player keeping pressure on if attacker dribbles the ball
Progressions

See the guidance at the top of this page to understand why you are not seeing interactive Futsal images.
Organization
-GK's
-2-4 teams based on numbers
-Game time depends on the number of teams
-If you have multiple teams playround-robin tournament style
3 points for win
1 point for a tie
0 points for a loss
Futsal General Rules
Instructions
Coaching Points
possession of ball, ball out of play).
There is no overtime, injurytime or stoppage time.
Teams are comprised of four outfield players and one goalkeeper.
The goalkeeper must wear a different color jerseythan the outfield
players.
There is no offsides in futsal.
Restarts
Kickoffs: are indirect. The ball must be played forward first. Tapped balls are not in play – the ball must move forward.
Kickins: are indirect. The ball must be placed on or no more than 10 inches behind the line and the kick must be taken within 4
seconds. The kicker's non-kicking foot must be out of bounds or on the line. (A kickin that goes directlyin the opposing goal is a goal
clearance for the opposing team. A kickin that goes directlyin the defensive goal is a corner kick of the opposing team.)
Goal Clearances: are taken when the ball whollycrosses the goal line after being touched last bythe attacking team. The goalkeeper
must use his hands to roll, bounce or throw the ball from anywhere inside the penalty area to outside the penalty area.
Corner Kicks: are direct. The ball must be placed directly on the corner spot and the kick must be taken within 4 seconds.
Free Kicks: may be indirect or direct. The ball must be stopped completely before the kick may be taken.
Penalty Kicks: are taken from the penaltyspot 20 feet from goal and must be shot at goal by a clearlyidentified kicker. Defenders may
not be nearer to the ball than 16 feet and must be behind an imaginaryline running from touchline to touchline even with the penalty
spot.
Distance: For all of the above, except goal clearances, opponents may not be closer to the ball than 16 feet.
Ceiling: If the ball hits the ceiling or other object, the team that did not touch the ball last restarts play with a kick in from the nearest
point on the touchline.
The Goalkeeper
Must wear a different color shirt.
May receive a kick in directly.
May kick the ball directly over the half-way line.
May score directly with his feet during the run of play.
May not punt or drop-kick the ball. (Ball must settle to the ground or be touched first, no air under the ball when kicked.)
May not possess the ball for more than four seconds in her own half.
Mayt hrow the ball directly across the half-way line. A ball thrown directly into the opposing goal results in a goal clearance for the
opposing team.
May only touch/receive the ball once per team possession.
Restart focus
the restart we will work on this week will be kick-ins showing the players how to take advantage of fast play and movement
Principle of play Week 5: Press and Cover
Players will understand the roles of the 1st defender and 2nd defender. When the team is defending we want to take away options and space for the attacking team. We want to make the field small and have limited options for the oppositions. This can only be accomplished if players work in small units to defend and communicate with each other.
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1v1 defensive pairs
Organization
- players will work in pairs (attacker vs defender)
-4 gates with different numbers
-1 ball per pair
Instructions
Phase 1
1. Player with the ball (attacker) will dribble around the gym while the player without the ball (defender) will passively shadow their movements (not trying to steal ball)
Phase 2
1. Call will call out a gate number(s)
2. attacker must try to penetrate the gate called in order to get a point
3. if defender wins ball then they must keep possession of the ball for 10 seconds then take a falcao touch or penetrate a gate for 2 MPV points
Coaching Points
-
Progressions