Name: | Fabrice Gautrat |
---|---|
City: | Chicago |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
Various Technical Warm-ups players can do before the start of training.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Turning Progression
Organization: Groups of 6 (3 on each end); 20-25 Yards apart; 10 yards wide.
Limited Pressure:
i. Turn or time - Player checks at an angle to receive hips open and plays to the line they came from (must check your shoulder - why?)
ii. Man coming = (Second player follows at a distance but gives a little space) stop the ball dead while facing forward and bend it inside or outside (player on line needs to give a passing option OR turn to the side with inside or outside and play target who opened up on that side and then get it back for a small give and go (should encourage change of pace)
iii. Man on = lay off & spin, flick it first time & get it back, Spin the player on the turn to the side with inside or outside and play target who opened up on that side and then get it back for a small give and go (should encourage change of pace)
iv. Man on = Shielding: Second player follows player checking to the ball. Player on the ball, shields and then spins out and beats defender. (passive defending).
B) Turning with limited Pressure and Decision Making
- attackers checks at an angle while defender does one of three
i. Doesn't go with defender which means attacker can turn
ii. Defender goes but gives space which would mean it's man coming or man on
iii. Defender follows closely
C) Live pressure
i. First player is attacker, second player is defender, third player is target. Attacker gets one point for turning and beating defender by dribbling across the endline OR playing target and getting it back to dribble across the endline.
Coaching Points:
ABC - What are you looking for when checking your shoulder? How does opponent affect how you receive the ball?
Technically sharp: Shoulders over the ball & lock ankle while passing, protect ball by using arms and body in between opponent and ball.
On your Toes
Gets you ready for the game
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Aerial Ball & Shooting Progression
Aerial Ball:
Organization: Partner up, one ball between two.
1) Toss to partner who checked away and checked to to receive on chest and pass on half volley back on the ground
2) "" Head and pass on ground back
3) "" volley and pass back on ground
4) "" Thigh and pass back on ground
5) "" hard service and player has to control and pass back on ground
6) Chip ball into partner and they have to bring it down and play it back
7) Two touch juggling only feet; first to 10 (1 = playing to partner in the air without it dropping)
Shooting Progression:
8) Partner Volley in hands game: volley into hands - back up 5 yards every-time both complete task
9) Instep Drive : land on shooting foot and strike through ball.
10) First touch Game: 10 yards away, pass the ball on the ground as hard as possible; if partner's touch is more than 1 yard away = 1 point for other player) - First to 10 wins.
Coaching Points: Checking away, checking to to make it more game realistic.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Ball Mastery + 1v1 Moves:
4 players in a group. Two on each end about 15-20 yards apart
Ball Mastery: players perform move to the right and go backwards back down same side.
1) inside outside (one foot); forward there and backwards back. Next time opposite foot.
2) outside inside both feet; forward there and backwards back
3) outside sole both feet; forward there and backwards back
4) Outside foot + fake shot (inside); forward there and backwards back
5) Outside foot + Fake shot (sole); forward there and backwards back
6) Bells + roll across; forward there and backwards back
7) Outside foot + Sole behind; forward there and backwards back.
1v1 Moves:
4 players in a group. Two on each end about 15-20 yards apart. First two players go at each other and perform move and exit on pre-determined side by players (right or left).
1) any move just go to correct side
2) the hop or shoulder dip
3) scissor or Cut under
4) inside cut under or scissor + exit
Live 1v1 Game: 1 ball.
Defender plays ball in and attacker tries to beat them 1v1.
Coaching Points: DO NOT TELL PLAYERS DO GO EVERYTIME. Give players ownership and responsibility of knowing when to go. Accelerate after move.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
1v1 Moves: Changes of Direction - Defender is on the side of Attacker
Ball Mastery: Dribble out 10-15 yards and repeat move going backwards, before having partner go. Other partner can do juggling until partner is back from ball mastery.
1) inside outside (one foot); forward there and backwards back. Next time opposite foot.
2) outside inside both feet; forward there and backwards back
3) outside sole both feet; forward there and backwards back
4) Outside foot + fake shot (inside); forward there and backwards back
5) Outside foot + Fake shot (sole); forward there and backwards back
6) Bells + roll across; forward there and backwards back
7) Outside foot + Sole behind; forward there and backwards back.
Change of Direction:
Perform three changes of direction before giving to your partner.
1) Pull back
2) Inside foot
3) Sole Across
4) Outside foot
5) Cruyff
Bonus: Any change of direction but add fake shot to it
Coaching points: bent knees shoulder over the ball, accelerate after move.
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Animation Controls (PCs, Macs, Laptops):
Play animation
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Back/Forward: Drag timeline button
Tunnel Passing (15 mins)
Technical Passing Warm-up:
Groups of three or 4 (Can add more players per group if it's a recovery day)
First Touch:
1) Receiving and pass with inside of same foot (Two touch)
2) Receive and pass with opposite foot. (Two touch) *can you add disguise?
3) Receive with inside, touch with outside and pass (all with same foot > 3 touches)
4) Receive - roll across + pass.
5) Receive & turn & cut it back
Different Service
6) Two Touch - Inside bend
7) Two Touch - Outside bend
8) Two-three Touch - Chipped ball
9) Disguise First Touch or pass
10) directional touch or 1v1 move with pressure
8) 30-40 yards away Driven balls
9) Lofted balls. Can the control and pass all be in the air with one touch? (if group of three)