Football/Soccer Session (Academy Sessions): Creating and Exploiting Overloads
Description
Principle - Creating overloads in the final third.
To develop a team’s play in the final third through:
- Encouraging central attacking players to connect and stay on the ball.
- Creating wide 2v1s following switches of play.
- Reacting immediately to a loss of possession in order to keep the ball in the final third.
Dimensions:
- Half Pitch (50W x 50L)
- 1 x Regular-size goal, 3 x small-size goals
- Timings - 3 x 4 mins/90 secs rest
- Numbers - 15 Outfield Players + 1 GK
- Target Players - All Red Team
Small-Sided Game:
- 2 x Regular-sized goals.
- 8 v 8. (Including GK's)
- Timings - 3 x 4 mins/90 secs rest.
- Target Players - All Red Team
Interventions:
Terminal - Walkthrough Demonstrations / Tactics Board discussions (before each block) focusing on :- Principles of Play
- Pitch Geography
- Tactical & Technical information
- Positional Roles & Responsibilities
Concurrent
- During 4 minute block.
- Individual or as a unit/group.
- Stopping the practice
- reiterate the objectives of the practice/block
- identifying a key coaching point

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See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Small Sided Game (15 mins)
Creating and exploiting Overloads
Organisation/Set Up:
Area: Half Pitch
Players: 16 Players
Coaching the blue team (7 outfield players + Goalkeeper) 1-2-2-3 replicating a 4-3-3
Managing the red team (7 outfield players + Goalkeeper) 1-4-2-1 shape 4-2-3-1
Equipment: Balls, Cones, bibs and 2 big goals.
Explanation:
Players try to complete a numerical advantage by finding the spare man for example a 2vs1 out wide full back and winger vs the opposition full back.
Problems:
Slow ball speed - limits overload opportunities
Solutions:
Fast passes to move defenders
Conditions/Challenges and targets:
Red team that I'm coaching challenge is to create an overload every attack
Key coaching points:
Find the spare man early
Fast ball speed - 1, 2 touch
Quick support to create the overload
Patient Attacks:
Should the attacking team be unable to work a crossing/cut-back opportunity in one wide area, they should attempt to quickly work the ball to the other wide area. This gives them the best chance of finding a wide overload following a switch of play, with the opposition’s defensive block out of position.
Quick & Aggressive Transitions:
In order to prevent the Blue Team from scoring s as they gain possession, Red Team players should react immediately and aggressively.
Aggressive defending on the edge of the box:
In order to provide the attacking players with a sufficient level of challenge, the defending the Blue Team should be encouraged to hold as high a defensive line as possible and show aggression in the way they press the ball.
Switching play to open the middle:
As teams search for wide overloads, it may be the case that the opposition are able to defend the wide areas in good numbers. If this scenario materialises, it is likely that they have left space in the middle of the pitch that the in-possession team can use to penetrate centrally.
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Specific Practice (15 mins)
Organisation:- 15 players
- 8 red attackers (Coached) - front 3, midfield 3 and full backs
- 7 blue defenders (Managed) - keeper, back 4 and 2 midfielders
- Attacking team looks to create overloads and exploit them by scoring in the big goal.
- Defending team must win the ball back and score in any of the 3 mini goals within 8 seconds of winning the ball back.
Block 1:Block 1 will be focused on creating and exploiting overloads out wide. Crucial players in this are the use of the winger and full back to create a 2 vs 1 overload out wide vs their full back. The cm could join this to create a 3 vs 2. It is important we exploit these situations through scoring so movement into the box from the 9 opposite winger and cm is key.
Key Points:
Conditions/Challenges/Targets:
Block 2:
In Block 2 I will be looking to create and exploit overloads centrally.Key Points:
Sharp movements from the attacking players
Conditions/Challenges/Targets
Block 3:
Free Play - Coach what I seeKey Points:
As above for block 1 & 2 evidence should be shown throughout this block.