Football/Soccer Session (Beginner): 8-13-18 FC GDA Build-Up Play

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FAW Coach Ed

Fabrice Gautrat

Profile Summary

Fabrice Gautrat
Name: Fabrice Gautrat
City: Chicago
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): 3v2 or 4v2

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Football/Soccer Session Plan Drill (Colour): 3v2 or 4v2
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3v2 or 4v2 (15 mins)

3v2 Rondo

8x8 Yards Grid.

3v2's: 8 passes = defenders stay an extra turn. Or if Defenders get split 2X.

Coaching Points:

ABC

Angle - Body Positioning - Checking of Area

Technical Execution: on toes, hop first touch.

Technical Juggling:

2 minutes: tennis ball. What is your record?

3 minutes > partner juggling. How many times can you juggle back and forth without dropping? Only count the times it goes to your partner not your juggles.


Football/Soccer Session Plan Drill (Colour): 9v9 Build-up Positional Play Game

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Football/Soccer Session Plan Drill (Colour): 9v9 Build-up Positional Play Game
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9v9 Build-up Positional Play Game (20 mins)

Build Up Positional Play Game:

Organization: 30 x 60. Final zones = 15 x 30; middle zone = 30 x 30.

3-4-2 vs 3-4-2 OR 4-4-1 vs. 2-4-3

Blue Team works on building through the thirds. One midfield player can join in defensive third to help with build-up. Once ball is played into middle third. One player from Defensive Third can join the Midfield third. As blue progresses into final third. 2 Players can join final third.

Scoring:

Play ball into final third, for a player to stop it in the endzone.

Rules:

3 Touch max

Ball must be stopped in final endzone OR go to two wide small goals for a one touch finish.

Defenders cannot go into the final endzone to start.

Progression:

Final pass must be in one touch.

2 points for a third man run goal.

Coaching Points:

ABC

Immediate support / passing option as the ball is travelling. Especially when that ball breaks a line.


Football/Soccer Session Plan Drill (Colour): 5v5 Build-Up Positional Play Game

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Football/Soccer Session Plan Drill (Colour): 5v5 Build-Up Positional Play Game
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5v5 Build-Up Positional Play Game (20 mins)

5v5 Build-Up Positional Play Game

Organization: 40x25 with 3 zones. 2 defender in defensize zone, 2 midfield in middle zone, 1 attacker in final third for both teams.

Rules: Game starts with coach playing a ball into grid where it's a 2v2 game.

One player in midfield can join defensive third for build-up.

One defender can join midfield once ball gets played into there. Two players can join final third.

Must play through the thirds.

3 Touch Max.

One Touch Finish.

Scoring: once ball gets into final zone, there needs to be a one touch finish.

Progression: Once ball gets into final zone, defenders have to push up into midfield third.

Coaching points:

ABC

Immediate support / passing option as the ball is travelling. Especially when that ball breaks a line.

Break Lines

Why 3 touch mx and 1 touch finish? Fastest Team on/off the ball (speed of play)


Football/Soccer Session Plan Drill (Colour): Game: 11v11 Build-Up Phase

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Football/Soccer Session Plan Drill (Colour): Game: 11v11 Build-Up Phase
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Game: 11v11 Build-Up Phase (20 mins)

Build Up 11v11 Game.

Organization: 2/3 of field. 11v11

*Create 18 Yard Box, if you don't have 18 Yard box line.

Rules:

3 touch max, 2 touch finish.

Once ball gets into final zone, all players on offensive team must be in midfield third. Why?

Support Options & preventative defensive measures.

Progress to 1 touch finish.

Scoring:

2 touch finish

1 touch finish

No goal if offensive team isn't in middle third once shot is taken.

Coaching Points:

ABC

Immediate Support / passing Option.

What do you do when you lose the ball?

Prevent goal scoring opportunity.

Person in Possession Needs minimum three options. Once ball breaks line, immediate support. Lose your marker!!

Tactical Nuances:

More often than not, HM and OB will be marked. If we find a way to get ball into the pockets on strong side (usually #10/9 or strong side OM). HM and OB need to lose their marker to get open.

What do you do if near side HM is always marked? Rotate between #6 .

Opposite OM needs to stay wide to find them as outlet. If they decide to come in, OB on that side needs to give width. If OB comes in, OM needs to get/stay wide.

Opposite outside mid, needs to stay wide and high in build-up phase. If they check into pocket to receive the ball, Now strong side OB can overlap (if they have time to turn or immediate support).


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