Tiago DosSantos
Name: | Tiago DosSantos |
---|---|
City: | Union |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
1. - 20 by 15 yard area
2. - 2 small goals
3. - 2 players(1 attacker, 1 defender)
4. - 1 ball per group
Instructions:
1. Game starts by players simultaneously receiving ball from GK.
2. Players must dribble up as quickly as they can and finish with a shot on goal
3. Whomever scores first, will receive 2 points.
4. Players must finish on goal before end zone.
5. Play for a set time period before rotating players.
Coaching Points:
1. - Create space to shoot with 1st touch
2. - use fake or feint
3. - take every opportunity to shoot
Visual Cues:
1. - awareness of space
2. - positioning on the field
3. - positioning of defending
Progressions:
P-Add big goals and GK's
R-have attackers start with the ball
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Progress 2 v 2 game with keepers. Shadow play essentially with two teams playing at once with one ball per group and no tackling allowed.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Progress to 2 v 1 with no boundaries and with GK's. Defenders can only intercept passes.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
1. - 30 by 20 yard area
2. - 6 players (2 Gk's, 2 attackers, 2 defenders)
3. - 1 ball (additional on the outside)
Instructions:
1. - Players play 2 v 1 with GK's
2. - The GK starts the game by passing into their attacking player
3. - Each attacker attempts to score in their opponents goal
4. - If the ball goes out of bounds, restarts with opponents GK
5. - Play for a set time and rotate players
Coaching Points:
1. - commit defender
2. - observe body position of defender
3. - know when to hold, when to dribble, when to run with ball
4. - once defender is beaten, cut into space behind defender
5. - receive ball sideways on when back is to goal
6. - play at speed
Visual Cues:
1. - Gk has the ball
2. - position on the field once 1st attacker receives ball
3. - awareness of space
Progressions:
P-allow attackers one free touch before defenders can tackle
R-play without GK's
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm-Up (10 mins)
Organization:
1. - open space
2. - 12 players
3. - 6 balls (additional with coach)
Instructions:
1. - The player that starts with the ball, passes to a player that does not have a ball and semi-opposes them.
2. - The player receiving the ball, beats the player making the pass with fake or feint and accelerates into open space
3. - The player with the ball now looks for a new open player without a ball and repeats process.
Coaching Points:
1. - Engage defender with 1st or 2nd touch
2. - Timing and execution of fake or feint
3. - play at speed
Visual Cues:
1. - awareness of space
2. - attacker's 1st on the ball
3. - open player without a ball
Progressions:
P-defender can now win the ball
R-defenders go at walking speed