Zackery Kampf
| Name: | Zackery Kampf |
|---|---|
| City: | Mesa |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Organisation (Practice Layout & Transition)
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Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Switching Play "Token" game (20 mins)
Adaptations (Progressions & Regressions):
Progression 1: Create a midfield line (I have two cones on the sidelines to show where midfield is), if team in possession advances past the midfield line with the ball in either zone 3 or 4, then they must finish in zone 1 or 2 and vice versa. The objective is to attack from one side and finish on the other. Token rule is still applied.
Progression 2: Remove the token requirement. The attacking team is still required to finish on the opposite half of the field from the side they began their attack on.
Challenges, Conditions or Targets:
Switching the point of attack
I use flat discs to line the zones.
In order to go to goal, the team in possession must switch the ball into either zone 1 or 4. It does not count as a switch if it is zone 3 >4 or zone 2 > 1. It has to skip at least one of the middle zones. 1 > 4 works, 2 > 4 works, 4 > 1 works, 3 > 1 works.
Once the team successfully makes a switch, they have the token. If they lose possession and win it back, they still have the token. A team must regain their token after the following moments:
1. Shot off target (without a deflection of a defender)
2. Scored on
3. Scored a goal
This token rule is to ensure, the players do not constantly stop trying to go to goal, they obtain the token, they should look to advance to goal, even after winning possession back.