Mark Adam Nerio
Name: | Mark Adam Nerio |
---|---|
City: | Pelham |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- 6 cones, 3 lines, 3 players per area
- Add players/grids as needed
Instructions:
- Players dribble to either cone on the middle line and perform the Ronaldo Chop (zig-zag from one end to the opposite)
- Next player is allowed to go once the player in front has made it to the first cone
Coaching Points:
- Slightly bigger last touch to sell move to defender
- Position body between ball and defender
- Use inside of foot to chop ball back in other direction behind the opposite foot
- Angle of movement 12 o'clock to 10 o'clock (or 2 o'clock)
Progressions:
- Addition of semi-opposed defender
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Same set up as previous screen.
Instructions:
- Passer plays a ball across and looks to a recovery run.
- Attacker takes a positive 1st touch into space to get momentum of defender going.
- Upon recognition of defender's movement, attacker looks chop behind the defender.
Coaching Points:
- Slightly bigger last touch to sell move to defender
- Position body between ball and defender
- Use inside of foot to chop ball back in other direction behind the opposite foot
- Angle of movement 12 o'clock to 10 o'clock (or 2 o'clock)
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
15x20 yard area
2 groups running at the same time. 3 Players on each side (Attackers & Defenders)
Instructions:
- Defender plays ball square to Attacker
- Defender cannot go to defend until Attacker takes 1st touch
- Attacker must try to score by dribbling through either gate on opposite end of the field
- If Defender wins the ball, they can score in either goal
- Next Defender in line must count down from 10 seconds (each game is 10 seconds long)
Coaching Points:
- Space ahead so attacker is at speed
- Recognition of defender's posistion
- Behind you - accelerate forward
- Alongside you (Space ahead) - Pretend to turn keep going forward
- Alongside you (Space behind) - Turn
- Defender ahead of you - Turn
- Once you get a yard of space then look to cut across defender
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm-Up (15 mins)
Organization:
15x30 yard grid, each Player with a ball.
Instructions:
- Players juggle in a specific pattern or sequence
Coaching Points:
- Players try to improve their touches (suppleness, control and foot-eye coordination) by juggling with different surfaces of their feet & body.