Football/Soccer Session (Academy Sessions): High Pressing

Profile Summary

Pedro USSF A
Name: Pedro USSF A
City: Chelsea
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer
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Description

Out of Possession Defending: Attacking half, deny the opposition the chance to move the ball forward force an error or regain possession as quickly as possible to exploit space and counter attack. 

LFC Role Models 

LFC Values

Keys Words: Light Switch Transitions, 3 Seconds


Football/Soccer Session Plan Drill (Colour): Warm-up

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Football/Soccer Session Plan Drill (Colour): Warm-up
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Warm-up (10 mins)

THE SESSION: Objective, physical/social warm-up

- Coach (C) says go, the first 2 players from each team jog into the middle between the 2 red cones

- At this point the players stay on their toes using their body to push against the other player staying in between the red cones

- The C will then shout 'Forwards' or 'Backwards' at this point it is a race between the 2 players to the white line in front or behind them

- Add a ball for each player and dribble into the red cones, perform skills then dribble to the line

- Competition


Football/Soccer Session Plan Drill (Colour): Pressing in Small Groups Progression 1

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Football/Soccer Session Plan Drill (Colour): Pressing in Small Groups Progression 1
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Pressing in Small Groups Progression 1 (10 mins)

Objective: Pressing in Small Groups to regain the ball


THE SESSION: 

• Area 30x18yds area with 5yd channels at each end

of practice area, as illustrated.

• players organised in 3’s as shown.

• Supply of balls, with coach.

• Groups of 3 are 5yds apart, facing opposition

on either end of area.

• Practice starts with: ball fed-in by coach (or defenders to attackers) to one

team who proceed to attack opponents 3v3 and aim to move the ball

(under control) into opponents’ end zone to score.

KEY POINTS: 

Pressure

- Nearest Player press the ball (Jump to Press)

- Assess pressing distance, (Deny Space and Delay attack) body shape and balance.

-Can you make play predictable (body shape, Deflect)

- Don't get outplayed.

Cover/Support:

- distance, depth, angle and team balance. (Ready to Jump)

-Tracking runners whilst maintaining eye-contact

with ball and developing play. 

Regain/Destroy 

- Can we Pinch the ball

- Use prominent LFC role models

PROGRESSIONS: 

1.- Add 1 player on each side line to assist team in possession and

increase potential to make wall-passes.

2.- Add Target player in opponent’s end zone to play into and receive a return pass before entering end zone: this increases need for Defenders to consider

screening passes to Target player.

- Service from the coach is varied:

a) Throw the ball in the air

b) Roll the ball in slowly

c) Roll the ball to slightly favour one team


Football/Soccer Session Plan Drill (Colour): Pressing Triggers

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Football/Soccer Session Plan Drill (Colour): Pressing Triggers
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Pressing Triggers (20 mins)

THE SESSION: 

- Area: 40yrds x 50yrds - field split into 2 half's 

- goals 1 centrally with GK, one wide
Players: 2 targets, 4v2 in each area, GK in large goal


- Attackers (Blue) play 4+2v2 in one area, attackers must get 3 passes before they can play into other half.

-  Attackers can shoot at anytime into 3 goals. Defenders (Red) must look to keep shape and look for right shape for when to step up (press) when to drop.

-  If defenders drop to defend goals then allows space for attackers but if they step up and no pressure on ball then attackers can pop ball over top into space. If defenders win ball can they look to hit targets (yellow)

 PROGRESSIONS:

- Change Overloads

 KEY MESSAGES/POINTS:

Press:

- Focus on pressing as a unit: cue and triggers: bad pass, pressure on ball, backwards pass then look to step up and condense. No pressure on ball look to drop/ deny ball forward.

Cover: 

- Defenders always playing on half turn – ready to drop off

- Use LFC role models

- Use LFC values


Football/Soccer Session Plan Drill (Colour): 9v9

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Football/Soccer Session Plan Drill (Colour): 9v9
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9v9 (20 mins)

Objective: Press high to regain the ball back close to goal and counter.  

THE SESSION:

  • 3/4 Field
  • Use Scenarios Blues 2-0 down 8 minutes left
  • Or Use Constraints: 3 points if you recover the ball in the attacking half and score. 1 Point from own half.  

PROGRESSIONS:

  • Remove constraints/scenarios

KEY MESSAGES/POINTS: 

  • Light Switch Transitions
  • One Jumps we all Jump
  • Don't Get Out Played


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