Football/Soccer Session (Academy Sessions): IN - Position Specific In - out Possession. WG,CM, FB, CB

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Leonardo Vela

Profile Summary

Leonardo Vela
Name: Leonardo Vela
City: Gibraltar
Country: Gibraltar
Membership: Adult Member
Sport: Football/Soccer
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Description

Session Title:

Position-Specific Technical & Tactical Development
(Individual Development Plan – IDP Focused)

Target Positions (IDP Players):

  • Full-Back (FB)

  • Winger (Wide Attacker)

  • Central Midfielder (CM)

  • Centre-Back (CB)

Session Objective:

To develop technical execution and tactical awareness in position-specific roles through structured, opposed and semi-opposed scenarios. The focus is on receiving, decision-making, and role-specific execution both in and out of possession.

Session Organisation & Practice Design:

  • Pitch Layout:

    • Double box format with a 3-yard central transition zone and a red line at 50 yards to simulate depth and reset conditions

    • Unopposed clearance zone used to build in transitional moments and defensive decision-making under no pressure

  • Player Breakdown:

    • IDP Focused Players: FB, Winger, CM, CB

    • Non-IDP Players: 2 Goalkeepers, 4 additional players for functional support roles (either pressing, rotating, or combining in possession)

  • Equipment:

    • Tactical board/frame used to introduce and reinforce key learning outcomes pre-session

    • Cones/mannequins as positional references or to simulate opposition block lines if needed

  • Practice Duration:

    • 4 blocks of 3 minutes each

    • 90 seconds to 2 minutes active rest and feedback between blocks

    • Role rotation built into the practice—players switch between attacking and defending responsibilities to maximise understanding of both sides of the game

    • Specific player rotations (e.g., Miles & Brayden) to ensure load management and varied tactical exposure


Football/Soccer Session Plan Drill (Colour): Diagram 1

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Football/Soccer Session Plan Drill (Colour): Diagram 1
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Diagram 1

Session Focus:

Aerial Duels, Second Balls, and Competitive Reactions in Limited Space
(Aligned with Player IDPs – Position-Specific Technical & Tactical Outcomes)

Individual Coaching Focus (Per Player IDP):

Defenders:

  • Timing of jump in the aerial duel

  • Body position: side-on stance for balance and elevation

  • Use of arms for elevation and protection (legal frame)

  • Contact point: attack the ball at the highest possible point

  • Directional heading: high and away into space or target area

Attackers:

  • Anticipation and reaction to second balls

  • Quick execution in tight areas (shots on target under pressure)

  • Effective use of body to shield and retain possession in duels

  • Timing and movement to arrive first or create separation from opponent

Session Breakdown & Structure:

Block 1 & 2 – Conditioned Practices (Semi-Opposed):

  • Ball 1: Coach plays an unopposed aerial clearance over the red line. If the ball lands in-field (between zones), play becomes live.

  • Ball 2: Ball is thrown in centrally for a 2v2 aerial duel.

    • Defenders aim to win the header and direct it into one of two designated mini-goals/target areas.

    • Attacking players aim to win second balls and exploit limited space to create a shot or maintain possession.

    • Constraint: Ball cannot be played across the central grid line – directional play only.

  • Ball 3: Drill is repeated with the same structure but from the opposite side, ensuring symmetrical exposure.

Block 3 & 4 – Opposed Game Format (Fully Live 4v4):

  • 4v4 game within marked area involving both attackers and defenders.

  • Ball entry still follows the structured order (Ball 1: clearance, Ball 2/3: thrown-in duels).

  • Coach controls the duration and sequence of reps for intensity and realism.

  • Objective: Create repeated aerial and second-ball scenarios under game-like conditions.

Key Coaching Interventions:

  • Concurrent Coaching: Live feedback during play (e.g., “Get side-on!”, “Attack the ball early!”).

  • Terminal Feedback: Delivered between reps or blocks to reinforce decision-making and technical corrections.

  • Individual Interventions: 1-to-1 tailored feedback linked directly to the player's IDP.

  • Walkthroughs: Used to rehearse key movements, body shape, and positional cues without pressure.


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per year
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