Marcos Soto
| Name: | Marcos Soto |
|---|---|
| City: | Harrison |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
We will now look to the teach the players how to be more effective with their first touch to penetrate, we are looking to develop a first touch the allow players quick get away from pressure and attack free space, always been aware of the space the team mates and the opposition .
Please remember all sessions are catered for multiple age groups it is up to you as the coach to pick out the points that are right for the ability levels of your groups
Coaching In the Game (make two stoppages during the end game to reinforce the learning outcomes below)
Please make sure player have a lot of repetitions on the ball as possible
Restart Week 7 Corner Kicks
Penetration – Is ability for your team to exploit spaces between and behind them both with and without the ball. For teams in possession to penetrate, it may be a player passing between a two defenders to break lines or playing into the space behind as well. Players should be encouraged to occupy spaces between the defenders to allow them to receive and take out the opponents from the game.
Support
– Links to movement but more specifically focuses on how you will support the player on the ball. Support can be provided behind, ahead and beside the player on the ball. In order to provide support effectively, players should look to create space from their movement and look to provide angles and distance to be able to receive the ball.
Width - The ability to stretch our opponents laterally across the field and also provide opportunity for penetration via wide areas. Correct positioning also gives opportunities to switch the play to exploit t
MVP points System
The player MVP system is a staple of the program and one we use to set competition from the start of the session to the finish between each individual
The way the system works every player has 5 MVP points to start, Players can win more points by applying themselves to each activity with full commitment trying their hardest to progress, and being awarded points by the coach
Players can also win points during each activity by scoring the most points for that activity and for that they will pick up 2 MVP points from the coach.
We also use the point system to reinforce good standards like staying in bounds, not bumping into other players, and good behavior. the player can lose their points when these standards are not met. Try to use it as a motivator, not a punishment. Once the players get used to this system they will become more responsible for their own development

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization
3 chanenels ' C ' '
4 cones a start possitions
players in pairs
1 ball between two
Instructions
Stage 1
-players work in pairs from one side of the grid to the other passing back & forth (wall passing) with the surface of coaches choice
- once one pair reaches the opposite side another team starts.
competition
-Now the players will get 1 minute to score as many goals at the end of the combination as they can but they only get 1 touch to finish.
Stage 2
-Players will now work on different combinations to goal Give & Go/Overlap still with a one touch finish.
competition
- now break the group down into 3 groups A,B,C
-A&B are attacking to goal to score for 1 point each and C is the defender to create a 2v1 situation
-If C steels they can transition to the opposite goal for a point.
-rotate alphabetically A-B-C-A
Coaching Points
Beginner
Wall pass
-Best played with outside of the foot for disguise
-Angle and distance of supporting player
-Reduce distance for quicker combination
- dribble & Pass with the closest foot to the player revert to Progressions for coaching points.
intermediate
Give & Go (through ball)
-1st Attacker to commit defender to the ball
-2nd attacker to offer support for combination
-Angle and distance of 2nd attacker
-1st attacker must continue their run
-2nd attacker judges the pass back bassed on 1st attackers run/timing
Advanced
Overlap
-1st pass is made outside from the 1st attacker
-The 1st attacker follows there own pass
-Player receiving the ball (2nd attacker) take their first touch inside to create space outside
-1st attacker runs around their outside
-2nd attacker passes the ball into 1st attackers outside run using the outside of their foot for disguise
Outside foot pass
-Angle of approach – center or off-center
-Pass off the front foot
-Supporting foot is behind the ball
-Ankle locked with toe pointed down
-The knee of the kicking foot is over the ball at contact
-Contact Ball – middle
-Contact Foot – outside
-Disguise your pass

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
2v1 & 2v2 in Transition (15 mins)
Organization
2 fields
balls start with A
2 goal s
Instructions
-Break the group down into 4 stations A,B,C,D
-Game starts with a pass from A ,A&B are attacking to goal to score for 1 point each and C is the defender to create a 2v1 situation and D is the transition player +1 when the defender steals the ball
-If C steels they can transition to the opposite goal Using D to create 2v2 situation for a point.
-rotate alphabetically A-B-C-D-A
Coaching Points
-Communication
-observation of pressure
-attack defenders front foot to unbalance
-disguise 2v1 for 1v1
-speed of combination
-quick in transition
-recognize goal scoring opportunity
-create space with movement
Progression
-Play 2v2

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization
Instructions
Coaching Points:
1. 3 lines of attack, defense, midfield, Forward
2. Teammates create gaps, can players in possession look to dribble
into them
3. when to Dribble, Pass or Shoot
Coaching In the Game (make two stoppages during the end game to reinforce the learning outcomes below)
Restart Week 3
Restarts:
Week 3: Throw ins- Players will have to go into space and at the first touch game goes live. Player doing the throwing is going to have a 3seconds window to encourage fast decision making.
Principle of play Week 3 - Creativity
Highlights the creativity and innovation of individuals to create or score individually as well as combining with other players collectively too. Ultimately, individuals that can create opportunity for yourself or your team mates will enable you to have success. Below are some examples of how wide players can individually beat players 1v1 as well as combine with team mates to create opportunities for the team.
The focus this week will be focus to create the environment the allow the Players to use the stop start move to create space or penetrate on the game situation allow the player to be create
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Passing warm up (15 mins)
Organization
players in groups of 3
two gates per group located on the side lines
all players start with a ball
Instructions (Session Suggestion start from stage 2 onward)
stage 1
-players will dribble into the middle then to a gate using the technique of coaches choice
-when a player reaches the middle with their ball that signals the players there facing to start.
competition
-which group can complete one full sequence and get back to where they were originally standing first.
Stage 2
-now the two players in the gates will start with the ball and the middle player will not
-the sequence starts when the middle player receives a pass from one of the gated players and dribbles and takes there place
-the player who passed the ball from the gate will now go to the middle and receive a pass from the opposite gate and repeating the sequence now on the other side.
progression - when they receive the ball, the player who passes the ball has to now go straight towards the receiving player making them use a move to go round them before getting back to the gate (semi opposed.
competition
-how many passes can a group get in one minute the team with the most wins a point
-if the sequence breaks down or the players lose control there score goes back to 0
stage 3
-two players in the gates will start with the ball and the middle player will not
-middle player will now stay in the middle for 30 seconds looking to receive continuous passes from the outside servers in the gates
progression- now with only one ball the player in the middle has to pass the ball from one server to the next coaches choice on different ways to receive
competition
-how many passes in one minute can the player get the inning player gains a point for their group.
-if the sequence breaks down or the player's loose control their score goes back to 0
stage 4
-3 man weave the players will now pass dibble and rotate in a sequence alway covering the middle and outside gates.
competition
-how many passes can the group gain in 1 minute.
-if the sequence breaks down or the players lose control there score goes back to 0
-Goalkeepers
when incorporating your keepers in each stage of the warm-up focus on the below concepts
-communication
-distribution under arm role
-receiving scoop knee dropped tilted in to close the gap
Coaching Points
-non kicking foot next to the ball
-kicking foot lock you ankle and v shape
-use inside of the foot
-Push pass
-Checking movement
-Quality of technique or skill
-Observation
-Communication
-Creativity
-Using multiple surfaces
-Speed of play