Football/Soccer Session (Moderate): QAS 1v1 YTH

Profile Summary

Dale Hill
Name: Dale Hill
City: Brisbane
Country: Australia
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): WU-1v1 Blocking

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Football/Soccer Session Plan Drill (Colour): WU-1v1 Blocking
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WU-1v1 Blocking

Explanation

Goalkeepers on the move throughout the square. On the coaches "call" goalkeepers go to any of the balls and executes the a static five point block.

-Work alternate left side and right side block 

-Dynamic movements between blocks as part of warm up

Progression

Smothers Left & Right Side


Football/Soccer Session Plan Drill (Colour): Isolated- Blocking Tech

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Football/Soccer Session Plan Drill (Colour): Isolated- Blocking Tech
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Isolated- Blocking Tech (5 mins)

Explanation

Gk starts in a kneeling position. Server throws ball to GK for W. GK throws back and extends leg to static ball to make a long block shape. GK recovers to repeat to opposite side.



Timing
5 minutes Dynamic 5 Minutes Technical

Key Technical Factors

Body is perpendicular towards the ball.

Bodyweight to the front, hands next to the body.

Arm and hand always the lowest- Leading ankle and wrist "handcuffed":

Flatten out block 

Progression

-GK standing. static ball further from GK. Move in low set position and execute 'static' block shape

-AS above, Moving block shape.

-With Light weight balls. label 1 and 2. On coaches call (1,2) GK blocks to numbered ball



Football/Soccer Session Plan Drill (Colour): Isolated- Blocking Tech

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Football/Soccer Session Plan Drill (Colour): Isolated- Blocking Tech
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Isolated- Blocking Tech (5 mins)

Explanation

Gk starts in a kneeling position. Server throws ball to GK for W. GK throws back and moves down the line to make a static  block shape. GK recovers to repeat to opposite side.

Progression

-Touch finish(Static)

-Still ball moving Block

-Touch Finish Moving blocj



Timing
5 minutes Dynamic 5 Minutes Technical

Key Technical Factors

Body is perpendicular towards the ball.

Bodyweight to the front, hands next to the body.

Arm and hand always the lowest- Leading ankle and wrist "handcuffed":

Flatten out block 

Progression

-GK standing. static ball further from GK. Move in low set position and execute 'static' block shape

-AS above, Moving block shape.

-With Light weight balls. label 1 and 2. On coaches call (1,2) GK blocks to numbered ball



Football/Soccer Session Plan Drill (Colour): Smother-Technical

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Football/Soccer Session Plan Drill (Colour): Smother-Technical
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Smother-Technical

Explanation

Volley into gk. GK roles to attacking player. Attacking player trys to take a touch through the cones. Gk looks to attack ball with hands and win ball before ball goes through the cones

Methodology

Isolated-technical


Football/Soccer Session Plan Drill (Colour): Isolated 1v1

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Football/Soccer Session Plan Drill (Colour): Isolated 1v1
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Isolated 1v1

Explanation

Ball starts with attacking players. Within 3-4 passes ball is played behind for any attacking player to run onto for 1v1 situation.

Maximum 3 touches to score once through on goal

Top point of the diamond becomes goalkeeper


Football/Soccer Session Plan Drill (Colour): 1v1 GRP

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Football/Soccer Session Plan Drill (Colour): 1v1 GRP
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1v1 GRP

Explanation

Phase 1

GK starts with the ball and roles to the central player. Central player takes touch out of feet and hits the goalkeeper on the body with a M3RD strike. 

Phase 2

GK roles back to central player and the game is then 'Live'. Attacking players look to create 1v1 situation against the goalkeeper in as few touches as possible.

-ball doesnt have to played by central player 

-receiving player can shoot at goal if Goalkeeper is taking up unrealistic positions

-offsides apply

- Attacking players look to make different types /angles of runs

-Game realistic finishes once beyond defensive unit

Players Rotate to right after each rep

Methodology

Randon Practice/situational


Animation Controls (PCs, Macs, Laptops):

Play animation
Play step-by-step
Repeat (toggle)
Full Screen
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Stop

Back/Forward: Drag timeline button