Hockey Session (Under 16s): East U15 Dev Session 6 (Start Time: 2021-11-05 17:00:00)

Profile Summary

R&J Hockey R&J Hockey
Name: R&J Hockey R&J Hockey
City: Cape Town
Country: United Kingdom
Membership: Adult Member
Sport: Hockey
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Description

Warm-Up without ball = 3 groups with GKs separate

Stick and Ball warm-up = 3 groups and make sure players are moving 

Core Skills Games can be set up all over the pitch (except the last 1/4 which is reserved for GKs)

Coaches focus on keep players moving, coaching movement and basics

Themes for attack of space creation and movement into space with support players getting into scoring positions 

Themes for defence working together, denying space to goal, disrupting momentum and creating quick counter-attacks


Hockey Session Plan Drill (Colour): Core Skill Game1

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Hockey Session Plan Drill (Colour): Core Skill Game1
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Core Skill Game1 (15 mins)

3v1 with turnover

3 attackers connect 5 passes while moving ball away from 1 defender

After 5 passes, attackers turn ball over to defender and form a pocket to try win ball back while defender tries to drive and score through either of 2 gates

If defender intercepts or tackles ball away from attackers, they can try score. Double points if this happens vs attackers handing over the possession

Focus points

ATTACK: shifting the point of attack away from defender / moving ball to space

DEFENCE: forcing bad decisions from attacker / decision-making when to tackle vs when to hold/ counter-attack to space when turnover

CORE FOCUS: moving feet, ball in front of body, hands away from body/ first-time touches / scanning


Hockey Session Plan Drill (Colour): Core Skill Game 2

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Hockey Session Plan Drill (Colour): Core Skill Game 2
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Core Skill Game 2

5v3 

Team in possession on the outside gain a point for every 5-8 passes completed or 3 points for every pass that splits the defenders and goes through the central circle.
Defenders can't enter the central circle and win points for interceptions or dispossessing an attacker.
Focus points

ATTACK: shifting the point of attack / moving defenders  to expose direct lines to goal

DEFENCE: working together to cut off angles / communication / decision-making re committing to tackle

CORE FOCUS: moving feet, ball in front of body, hands away from body/ first-time touches / scanning


Hockey Session Plan Drill (Colour): 3v1 Continuous

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Hockey Session Plan Drill (Colour): 3v1 Continuous
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3v1 Continuous (10 mins)

3V1 Continuous 

2 teams (doesn't matter if numbers not even) with 2 goals and 2 GKS

Use 1/8th of pitch, make pitch narrower on the sides (safety zones) and balls behind each baseline

Team of 3 starts from baseline with one ball, Defending team has one player (3v1)

If attacking team score OR the defender gets a touch of the ball, ALL players clear the pitch, except one of the ex-attackers, who now becomes the one defender

3 new blue attackers come on to play against 1 orange defender. 

Keep score throughout

Coaching Focus: 

ATTACK: Getting ahead of play/ Giving ball into space/ Utilise number advantage/ Lead wide and high/ Get into scoring positions/ Don't carry into conflict

DEFENCE: Work with GK (encourage GK chat here)/ Body position to cut pitch / Just a touch needed to break down play

Conditioned Games to finish- encourage getting ahead of the ball carrier. If a player gives a pass and gets ahead and receives the ball back they win 1 point for their team. Try play half pitch games.


Hockey Session Plan Drill (Colour): 3v2 to Goal

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Hockey Session Plan Drill (Colour): 3v2 to Goal
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3v2 to Goal (10 mins)

3v2 to goal

1 passes ball to 2 who leads up towards 1 outside the circle. 

As soon as the initial lead from 2 occurs everyone (except 4) is live. 

1 passes to 2 then joins the attack. 

Play out 3v2D

Once ball is out of play, 4 brings a new ball into play (self-pass or pass to leading player outside circle) to create 4v2

Defenders need to try clear ball through gates to win points

Points for PC wins and goals

Coaching Focus

ATTACK: Lead to receive/ Assisting ball-carrier/ Getting into scoring positions/ Creating chances / Rebounds

DEFENCE: Working with GK / Cutting off danger ball / Decision-making / Ball-clearing for safety


Hockey Session Plan Drill (Colour): 4v3 Counters

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Hockey Session Plan Drill (Colour): 4v3 Counters
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4v3 Counters (10 mins)

4v3 Counter

3 Defenders v 4 Attackers 

Central Defender passes ball to Centre Attacker

2 outside Defenders must run around outside cones and drop back into defence while 4 attackers try to get directly to the D to score

If Defenders pass or carry ball past external cones or over the half line, they score


Hockey Session Plan Drill (Colour): Number Variable to Goal

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Hockey Session Plan Drill (Colour): Number Variable to Goal
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Number Variable to Goal (10 mins)

2v1 Baseline + 1v1 = 3v2

D1 passes hard, flat pass to 1 who leads and plays (if possible) a one-touch pass to 2 who leads from T-points to collect ball

1+2 v D1 (who has dropped in to defend with GK)

As soon as this game ends, D2 passes ball to leading 3 then drops in to join D1 for a 3v2 game

Defenders/GK get points if they get ball ball to Defenders X


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