| Name: | Tim Newsome |
|---|---|
| City: | San Jose |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
|
Technical Passing and receiving |
|
Tactical Positioning and off the ball movement |
|
Physical Timing of runs and constant movement |
|
Psychological Working hard and develoing an understanding with teammates |
|
Social Communicating with teammates, being loud and using non verbal communication |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
|
Technical Passing and receiving |
|
Tactical Positioning and off the ball movement |
|
Physical Timing of runs and constant movement |
|
Psychological Working hard and develoing an understanding with teammates |
|
Social Communicating with teammates, being loud and using non verbal communication |
Setup
6-11 players (8 in this example)
Set cones in players positions
GK starts process
Players check away from cone and receive ball
Players MUST communicate and call for ball (No call, no pass)
2/3 touch maximum
Pattern
DM>RB>CM>CF>RM>AM>DM>LB/LM/LWB>AM & CF (1>2>3>4>5>6>7>8>Cross>Two attacking players run into box and attempt to finish)
Progressions
Alter starting positions
Add/remove players
Make mandatory 1 touch
Players can rotate positions
Time limit/goal target
Coaching Points
Passing
Firm pass
Eye contact with partner
Proper technique/mechanics (L-shape with leg, lock ankle, open hips, straight leg, pendulum technique,follow through)
Verbal & non-verbal communication with partner
Correct weight of pass and accuracy of pass
Receiving
Check to receive
Eye contact with partner
Receive across body
Open hips
Cushion ball
1st touch out of feet into space
Verbal & non-verbal communication
Timing of run
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Screen 1 (10 mins)
Setup
6-11 players (8 in this example)
Set cones in players positions
GK starts process
Players check away from cone and receive ball
Players MUST communicate and call for ball (No call, no pass)
2/3 touch maximum
Pattern
GK>RCB>DM>RB>AM>CM>LCB>LB>GK (1>2>3>4>5>6>7>8>1)
Progressions
Alter starting positions
Add/remove players
Make mandatory 1 touch
Players can rotate positions
Add in extra ball periodically (#1,4,7 in this example would have a ball)
Set challenges...if players don't communicate and/or passing (ball goes astray) then 5-10 pushups etc
Set challenge for 4 balls, 1 touch and/or number of cycles/time limit
Coaching Points
Passing
Firm pass
Eye contact with partner
Proper technique/mechanics (L-shape with leg, lock ankle, open hips, straight leg, pendulum technique,follow through)
Verbal & non-verbal communication with partner
Correct weight of pass and accuracy of pass
Receiving
Check to receive
Eye contact with partner
Receive across body
Open hips
Cushion ball
1st touch out of feet into space
Verbal & non-verbal communication
Timing of run