Nol Serqa
| Name: | Nol Serqa |
|---|---|
| City: | New York |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Focus: Technical
Subject: Dribbling
Secondary Subject: Penetrate/Possession
Overview:
The New York Red Bulls Training Programs follow a researched and proven approach to player development. The following information introduces our philosophy, player development rationale, and the methods that are used to deliver our curriculum.
Mission Statement:
To offer unparalleled support and education to the youth soccer community.
Player Development Philosophy:
Create a FUN and CHALLENGING environment where players have the opportunity to LEARN.
Player Development Rationale:
The New York Red Bulls Academy operates a building block approach to player development. Players follow an initial path heavily focused on technique and skill development, and as competency increases tactical elements are introduced. Within each building block an extensive curriculum is designed to focus on the necessary skill set. Proficiency within each block is important to ensure that the player has acquired the required skills to support their development at the next stage of the curriculum. Each building block is tied closely together. As a player progresses through the system they will continue to work on elements of preceding stages to ensure they are consistently and simultaneously challenged on both fundamental and advanced levels.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
1. 40 x 20 yard area setup as shown
2. 12 players (6 Attackers,6 Defenders) setup as shown
3. Supply of balls with coach at halfway line
Instructions:
1. On coach’s command “go” first players in each line race to tag marker at opposite end of field, and back to tag their starting cone (see A )
2. Coach assesses which player will win the race, and plays ball toward winning players marker (see B)
3. Players then play 1 v 1 in full area
4. Point awarded for each goal scored at opposite end of field
5. Players rejoin the back of the line, and the coach restarts the game with the next two players
6. First team to 10 points wins
Coaching Points:
1. Controlled approach
2. Engage defender at speed by attacking front foot
3. Timing of move – just outside tackling radius
4. Body shape – low centre of gravity
5. Change of speed and direction
6. Cut into the space behind defender
Progressions:
1. P – Coach sends in 2 soccer balls
2. P – Coach sends in 1 mini soccer ball. Goal scored with mini soccer ball = 5 points
3. P - Have all team participate

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
1. 40 x 20 yard area setup as shown
2. 12 players (3 Teams of 4, 1 team resting) setup as shown
3. Supply of balls by coach at half-way line
Instructions:
1. Coach starts game by serving to player who has positioned him self best to make a penetrating dribble
2. Teams score by dribbling through either wide gate, worth 1 point (see A and C ), or central gate/goal, worth 2 points (see B)
3. If ball goes out, coach restarts with a pass to the team who did not concede possession
4. If goal is scored, conceding team restarts with a dribble or kick in from their back line
5. First team to 4 points wins, with losing team being replaced by resting team
Coaching Points:
1. Controlled approach
2. Engage Defender at speed by attacking front foot
3. Timing of Move – just outside tackling radius
4. Change of speed and direction
5. Cut into the space behind defender
6. Head up, accelerate away
Progressions:
1. P – Wide gates are removed, and only the central gates score points
2. R – Increase to a 50 x 30 area
3. R – Restart with kick-ins, and make first touch free for attacking team

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Full-field, two goals at each end, 5v5 (adjust based on number of available players).
Instructions:
Free play, all rules in play, game like environment.
Coaching Points:
General comments on dribbling/penetration
1st and 2nd attacker
Control esp first touch
Distribution
Penetration
Head up when in possession/with ball
Progressions:
P: Two/three touch
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Animation Controls (PCs, Macs, Laptops):
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Back/Forward: Drag timeline button
Warmup (10 mins)
Organization:
1. 20 x 20 yard area setup as shown
2. 12 players setup as shown
3. 1 ball per player
Instructions:
1. All players dribble around the area using Messi touches.
2. On coach's call green light' they run as fast as they can through gates. On coach's call red light' they stop with ball.On coach's call yellow light' they jog slowly with ball in general area.
3. On coach’s call “switch”, players stop their ball from moving, and start dribbling with a new ball (see A)
4. Play for set time period
Coaching Points:
1. Change of speed and direction
2. Head up
3. Accelerate into space
4. Big toe, little toe, laces, toe pointed down.
Progressions:
1. P – Coach can restrict the surfaces players may use to control the ball, e.g. inside only, outside only, soles only
2. P - Players without a ball must try to steal one from another player
3. P - First player to run through 10 gates wins
4. P - First player to run through 10 only blue or only red gates wins