Hockey Session (Under 12s): Primary Programme 15-01

Profile Summary

R&J Hockey R&J Hockey
Name: R&J Hockey R&J Hockey
City: Cape Town
Country: South Africa
Membership: Adult Member
Sport: Hockey
Hockey Session Plan Drill (Colour): Warm Up Stick/Ball

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Hockey Session Plan Drill (Colour): Warm Up Stick/Ball
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Warm Up Stick/Ball

Ball Monsters

2/3 Players defending the circle and 2 attackers in the playing area without a ball

All other players (Ball Monsters) around the edge of the playing area have a ball each

They invade the playing area to try to get their ball into the circle

Defenders try to hit balls out of playing area and if they want to move balls out of the circle goals, they have to dribble them out 

Attacking players inside playing area can get balls passed to them and dribble them in the circle. 

Change defending team after each round - a round is complete when all balls are in the circle or after a few minutes to see who can keep their circle safe


Hockey Session Plan Drill (Colour): 1v1 Skills

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Hockey Session Plan Drill (Colour): 1v1 Skills
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1v1 Skills

Players take turns to attack and defend

3 players in each quarter block 

The attacker with the ball (1) tries to carry the ball into circle. 

The defender (2) works on channelling the attacker to their front stick and tries to make a tackle to win the ball and deny access to the circle

If they win the ball, they try to counter-attack to either sideline/cone or pass the ball back to the waiting/resting player (3)

Player 1 then becomes the defender and Player 3 starts their attack. Player 2 rests


Hockey Session Plan Drill (Colour): 3v3 Games

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Hockey Session Plan Drill (Colour): 3v3 Games
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3v3 Games

4 pitches per quarter

Score by carrying ball into the end zone, the leave the ball for opposition to restart

Time the rounds, team with most goals moves towards designated 'winners pitch', teams with fewer goals move down a pitch


Hockey Session Plan Drill (Colour): P7 Games

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Hockey Session Plan Drill (Colour): P7 Games
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P7 Games

7v7 including goalkeeper

1 scorer v Goalkeeper in scoring zone who may not leave that zone. Attacking team try to get ball to their high forward (encourage lateral movement to get free). No one else allowed in scoring zone, including defenders

Rest of the P7 group play 3v3

4 pitches per quarter

Score by carrying ball into the end zone, the leave the ball for opposition to restart

Time the rounds, team with most goals moves towards designated 'winners pitch', teams with fewer goals move down a pitch


Animation Controls (PCs, Macs, Laptops):

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Back/Forward: Drag timeline button