Football/Soccer Session (Academy Sessions): Shooting/Attacking - FAW/UEFA C

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Sean Gibbs

Profile Summary

Sean Gibbs
Name: Sean Gibbs
City: Chepstow
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Description

Organisation (Practice Layout & Transition)


Football/Soccer Session Plan Drill (Colour): Technical

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Football/Soccer Session Plan Drill (Colour): Technical
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Technical

Area Size - 25x 25 Yards (Adapt for age group)

Players - 12

Duration - 3x blocks of 4 Minutes

 

Explanation

Players dribble in towards the mannequin, move off left or right to create space to get a shot off. 2 goals and playing lanes can be introduced to reduce standing players and increase ball rolling time. Focus on shooting technique/mechanics and high repetitions.

Progressions & Regressions:

Prog - Skill move required to beat the mannequin

Reg - Remove mannequin

 

Challenges, Conditions or Targets:

  • 2 goals for bottom corner
  • 1 goal for any other goal area

 


Football/Soccer Session Plan Drill (Colour): Skill

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Football/Soccer Session Plan Drill (Colour): Skill
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Skill

Area Size -  25x 25 Yards (Adapt for age group)

Players - 12

Duration - 4x blocks of 4 Minutes

 

Explanation 

2v1 with an attacking overload. Defending team passes the ball out to the attackers and proceeds to defend the goal. If the defender wins the ball, they attack the mini goals to score. Can be progressed to 2v2, 2v3. In Possession focus on player  drawing the defender to create space for supporting (+1) player. Out of Possession focus on blocking passing lanes and maintaining correct defensive position.

Progressions & Regressions:

Prog 1 - Add defender for 2v2 or 2v3

Prog 2 - 2 touch for Attackers

Reg - Add extra attacker for 3v1

 

Challenges, Conditions or Targets:

3 Goals for defender scoring


Football/Soccer Session Plan Drill (Colour): SSG

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Football/Soccer Session Plan Drill (Colour): SSG
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SSG

Area Size - 25x35 yard pitch (U9) (Adapt for age groups)

Players - 12 + GK's

Duration - 2x 9 minutes

 

Explanation

6v6 SSG plus GK's. Pitch is split into 3 with larger portion in the centre. Start with 2x players in defending third, 3x players in the middle third and 1x player in final third. When the attacker enters the final third, 1x player from the central third can enter to support the attacking player in possession creating a 2v2. 

Progressions & Regressions:

Prog - 

Reg 1 - 2 attacking players can enter the final third to support the attacker in possession

Reg 2 - Defenders in final third cannot tackle, only press 

 

Challenges, Conditions or Targets:

  • Players must stay in their sections on the pitch until the attacking support situation occurs
  • Ball must be passed into the final third

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