| Name: | Dale Hill |
|---|---|
| City: | Brisbane |
| Country: | Australia |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Explanation
Flat disks are labeled 1-4.
Coach calls a number 1-4. GK needs to move to respective disc and recovery to respective start position to make save
Progression 1
Announced-Dippers
Announced-From ground M3RD Body.
Progression 2
Unannounced- Touch out of feet M3RD to score
Methodology
P1-Isolated (Block & Constant)
P2-Isolated (Serial & Variable)

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Explanation
GK starts behind hurdle. On call gk jumps over hurdles and into Volley from coach. GK then moves forward and around cone and GK recovers backwards to flat disk for low diving save towards bottom corner. GK recovers for second ball served toward the cone. GK must get ball before cone.
Work: Rest Ratio
1:4
3x2 each side per progression
Progression
-Mid Diving Save
-Bounce Diving Save
-High Diving Save
-Top Hand
Methodology
Conditioning
Isolated

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Explanation
RED VS BLUE
Gk roles ball into wide player for two touch bounce pass. GK looks to beat the goalkeeper between the post and the marker. GK plays out the opposite side to teammate if held
Strike must come from within goalkeepers 6 yard box.
Progression
-Shoot to score low or high
-Bring Goals closer if goalkeepers consistently dealing with ball speed
-player on an angled position can shoot at the M3RD from within their own half of the field(poles)
Regression (if Required)
-Bring Goals Closer together if quality of strikes is poor/relative to players age
-Increase distance if goalkeepers struggling with ball speed.
Key Technical Factors
Movement in relation to the ball. Depth to create time where/if required
Set and still before the ball is struck
First step size and direction
Lead with hand. Head and Hands to ball height
Desperation to make saves. Chase everything!
Hidden learning
Quality of distribution-Push pass &
Roll (Correct ball speed & advantage foot)
1st touch to set up for strike at goal or back pass (Forward and in direction you want to play)
Communication in BP. Verbal("Play here") and non verbal (Hand signal)
Methodology
Game Sense/Situational ( Random Practice)
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Isolated-Plyometric & Coordination
Explanation
Two footed bounds over hurdles for volley. Return to server for mid height diving save to left. GK gets up and squares to secondary server for collapse save.
Yellow-Blow Up mannequins
Progression
Server 2
Bounce ball
low diving save
high diving save
Tennis Ball/Racket