| Name: | Frank Suppa |
|---|---|
| City: | Woodbridge |
| Country: | Canada |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Objective of session to to allow for players to be creative through various sessions incorporating the technical and physical attributes needed. The drills are designed to be fun and competitive.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- players split into 4 groups 3 (or 3 groups of 4)
Procedure:
- players race through 4 stages of the obstacle course performing a variety of fundamental skills (i.e.: forward/backwards running, skipping, hopping, bear-crawls, frog jumps, lateral shuffles etc.)
Coaching Points:
- team competition

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- 12x12 grid with inside square only 3-4 yds apart
- Objective is for each player to practice their touches on the ball using all parts of the foot.
- Players will rotate after each turn working different moves such as: CRUYFF, FAKE and TAKE, STOP and GO, STEP OVER, SCISSORS, PULL BACK (V Cut), INSIDE / OUTSIDE, ROLLOVER
Progression:
- Use only left foot
- Free style (let them do their own moves for a few mins)
- Pass to teammate after making move
- Change direction and go to other cone (ie: cut with outside of boot and go to right cone)
Coaching Points:
- Head up
- Quick change of direction
- Change of pace after change of direction - GAME PACE
- Be creative

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- 15 x 15 or larger depending on size of kids
- Coaches plays ball into team, first player on each team enters the grid and player with ball looks to score on either net.
Progression:
- On Coaches command player sprints to corner cone and then back to home before entering grid
- Must score in 7 seconds or less
Coaching Points:
- Quick change of direction
- Pace
- Different cuts to beat defender / opponent
- Face defender / opponent to take him on
- Creativity / Attacking Mentality

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- Make a 30 x 25 yard grid, smaller if less players
- divide the group into 2 equal teams of 5 + GK required
- make the teams rotate GKs every 4 mins.
Progressions:
- One touch finish are worth 2 goals
- finishing with non-dominant foot worth 2 goals
Coaching Points:
- speed of play = fast (where possible)
- decision making
- attacking mentality
- team defending (everyone is behind the ball when it's lost)
- game management when in possession (don't simply kick it away)
- urgency to score when behind
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm-up (10 mins)
Organization:
- 20x20 grid, larger where more players are attending.
- each player has a ball and is dribbling within the area.
- lots of touches on the ball (use left / right foot)
a) use inside and outside of foot
b) tick-toks, toe-taps
- Change of direction and speed (do not go in circles)
Quick Feet:
- one coach per set of cones.
- hops (single/double legs), side-to-side, in & out