Football/Soccer Session (Moderate): 1v1 Defending

Club Logo

Premier Users' Club

Brian Seifert

Profile Summary

Brian Seifert
Name: Brian Seifert
City: Sacramento
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer
Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today

Description

Technical session focusing on 1v1 Defending technique using simple vocabulary and activities. This session can be run with 7v7, 9v9, and 11v11.

Objective: Apply Immediate Pressure on the Ball, Press to regain or prevent progress of the ball

Vocabulary:

Banana run-bent run to force the attacker in a specific direction

Skateboard stance-one foot forward, one foot back, toes toward the attacker, shoulders square with feet

Tackle: regain ball


Football/Soccer Session Plan Drill (Colour): Tag/1v1

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Tag/1v1
Save Image: Football/Soccer Session Plan Drill (Colour): Tag/1v1 Create Video:

Tag/1v1 (15 mins)

ORGANIZATION (Physical Environment / Equipment / Players)

Cones in 15x10 grid.

COACHING POINTS / KEY CONCEPTS

Part 1: Players run around cone and into the field of play. Attacking player attempts to run past the line while the defending player attempts to tag the attacker on the front of the thigh.

Coaching points: Defender: banana run (curved run toward attacker), skater stance (one foot forward, toes toward the ball, on balls of feet) to force attacker to commit to a direction

Part 2: Coach plays a ball to attacking player once they enter the zone. Attacking player attempts to dribble across the line, defender attempts to win the ball and attack across their opponents line.

Coaching points: Same as part 1, add Tackle (create contact with shoulders, tackle with back foot).


Football/Soccer Session Plan Drill (Colour): 2v1

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): 2v1
Save Image: Football/Soccer Session Plan Drill (Colour): 2v1 Create Video:

2v1 (10 mins)

ORGANIZATION (Physical Environment / Equipment / Players)

Fields in 15x20, small goals, set of balls, 1/2 the team in pennies

COACHING POINTS / KEY CONCEPTS

Teams play 2v1. 5 minute games, change opponent

Coaching points: 1v1 defending: banana run (curved run toward attacker), skater stance (one foot forward, toes toward the ball, on balls of feet), tackle (win the ball with front foot or back foot). Recognizing the 1v1 moment.


Football/Soccer Session Plan Drill (Colour): 2v2 Games

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): 2v2 Games
Save Image: Football/Soccer Session Plan Drill (Colour): 2v2 Games Create Video:

2v2 Games (10 mins)

ORGANIZATION (Physical Environment / Equipment / Players)

Fields in 15x20, small goals, set of balls, 1/2 the team in pennies

COACHING POINTS / KEY CONCEPTS

Teams play 2v1. Once game ends, players go back to their lines. Rotate offense to defense after 5 minutes

Coaching points: 1v1 defending: banana run (curved run toward attacker), skater stance (one foot forward, toes toward the ball, on balls of feet), tackle (win the ball with front foot or back foot). Recognizing the 1v1 moment. Can you make the 1v2 a 1v1.


Football/Soccer Session Plan Drill (Colour): 4v4 plus GK to Goal

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): 4v4 plus GK to Goal
Save Image: Football/Soccer Session Plan Drill (Colour): 4v4 plus GK to Goal Create Video:

4v4 plus GK to Goal (10 mins)

ORGANIZATION (Physical Environment / Equipment / Players)

1/2 11v11 field, goal w/GK, counter goals

 

COACHING POINTS / KEY CONCEPTS

Part 1: Attacking team attacks the big goal. Defending team attempts to win the ball and attack the counter goals. Play starts when the #10 plays the ball to #9. Stop play and restart if activity does not represent a game moment. After goal, ball goes out of bounds, GK gets the ball, play restarts from top of the area. Keep score.

Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today

Animation Controls (PCs, Macs, Laptops):

Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop

Back/Forward: Drag timeline button