| Name: | Guy Garguilo |
|---|---|
| City: | greensboro |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Circuit finishing (position 2)
Immediately after player A shoots, player B looks to beat player A on the dribble
* Immediately after play is dead (goal, save, ball out of bounds) player B must turn to defend players C and A in a 2 v 1 situation
Coaching points
Attack the space quickly
Unbalance defender by drawing them wide before cutting back inside
Accelerate quickly after doing a move
? Do I have to actually "beat" the defender to be able to shoot?
? How can I make space to shoot? (body fake, stop/start, inside/outside, fake to shoot)

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Circuit finishing (position 3)
Players C and A look to combine around player B to create a goal scoring chance
Coaching points
Player C to attack the space quickly if available
Player A needs to read the situation quickly and move appropriately
Remember the goal here is to score! Don't waste touches or make unnecessary passes.
? Can player C go straight to goal?
? Can player A combine (wall pass, overlap) to create a goalscoring chance?
? Can player A make a penetrating run to receive the ball facing goal?

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Circuit finishing (crossing variation)
Player C drives toward endline before crossing to players A and B who are making runs toward goal
Coaching points
Timing of the runs (at an angle, end on a sprint)
Quality of service (hips facing goal)
Choice of service (driven, lofted, cut back, etc.)
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Developed with Partnership Developers, a division of Kyosei Systems.
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Drive inside
Circuit finishing (position 1)
Player A drives inside at speed and looks to shoot toward far post
* Immediately after shooting, player A must turn to defend player B in a 1 v 1 situation
Coaching points
Big touch to attack space quickly
Shoot toward far post
? how can I draw defender out wide to create space inside (left-footed scissor, right-footed stepover, etc.)