Football/Soccer Session (Moderate): Zone 1 Sample Session - FUNiño Method (Start Time: 2019-06-27 09:10:00)

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Am-Club: Turlock Academica Jrs.

Gabriel Bolton, Adult Member

Profile Summary

Gabriel Bolton
Name: Gabriel Bolton
City: California
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer

Description

This is a sample Zone 1 session using the FUNiño Method + finishing at the end.


Football/Soccer Session Plan Drill (Colour): SSG/TG FUNino

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Football/Soccer Session Plan Drill (Colour): SSG/TG FUNino
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SSG/TG FUNino (15 mins)

Objective: to develop game intelligence in players.

Organization: 3v3 with 4 goals. The field is approximately 22x30. There are two "scoring zones" at each end that are approximately 6 yards. Goals are 12 yards apart.

Instructions: players are placed 4 on a team. The game starts with the coach throwing the ball in the air in the middle of the grid. Teams play 3v3. Every time either team scores a goal they substitutes for both teams must rotate on and one player must rotate off. After a goal is scored restart with a pass or dribble from the 6 yard line. No corner kicks. No throw ins. Players can pass it in or dribble in if it goes out of bounds.

Variations: N/A

Key Coaching Points:

1. *Whick of the 2 goals is less defended? (2) *What shape should you attack and defend

in?(triangle) (3) Why should I play in atriangle? (4) Why should

attackers without the ball keep their distance from the ball carrier? (5) Should the ballcarrier pass early or as the defender gets closer? (6) Should ball-carrier pass or dribble with no defender in front of them?


Football/Soccer Session Plan Drill (Colour): FUNiño 3v1

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Football/Soccer Session Plan Drill (Colour): FUNiño 3v1
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FUNiño 3v1 (15 mins)

Objective: to improve game intelligence and technical development in a small game environment.

Organization: Two teams of 3 players on a FUNiño field.

Instructions: Attacking team starts at the end line and tries to build up and attack towards the opposite goal. They get six attacks. The defending team makes a sub after the defender breaks up one of the attacks. If the defending player wins the ball she tries to shoot in the opposite goals right away from any distance. The 3 attackers now must transition to defense and try to win the ball back. After 6 attacks they switch roles.

Variations:

Key Coaching Points:

1. Why should you play in a triangle? It offers more options. It leaves you less open to counter attacks.

2. Why should attackers WITHOUT the ball stay away from the one with the ball? If they stay as wide as possible they will be near the goals and away from the defender.

3. Who should start with the ball? The center player because she has the most options.

4. When the winger has the ball how should the center attacker position herself? Drop back so the winger has two options. Pass back OR pass to the other winger. It also creates safety.

5. If the center player runs forward what options does that create? Maybe a thru ball if the defender doesn't go with her. If the defender goes with her a pass to the other winger.

6. Should the center attacker start the attack with a pass or dribble? Dribble to draw the defender.

7. Should the ball carreier pass the ball early or as the defender gets closer? Commit defender first and pass before being tackled. This is key to 2v1 situations.

8. Should the ball-carrier dribble or pass if there is nobody in front of them. When there is space dribble. When there is no space pass.

9. Which passes should be avoided in 3v1? Back pass? Square pass? Diagonal pass? Through pass? Avoid passes that slow you down. Back passes to central attacker are ok. But otherwise back passes and square passes slow you down.

10. Which passes are the best? Diagonal forward passes and through balls to running teammate.

11. Which is better look torward the person you are passing to or trying to disguise it? Try to disguise with a move or using a different pare of the foot.

12. After you pass what should you do? Stay involved by following your pass. Maybe overlap or underlap or take up another position to get the ball in your triangle.

13. As a defender who do you want to have the ball? Winger.

14. What should a single defender do when facing 3 attackers? Pressure the center attack, but don't over commit, and force the pass to a winger. Then defend them outside.


Football/Soccer Session Plan Drill (Colour): TG FUNiño Line Game

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Football/Soccer Session Plan Drill (Colour): TG FUNiño Line Game
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TG FUNiño Line Game (15 mins)

Objective: to improve our ability to recognize when to dribble and when to pass.

Organization: FUNiño field with no goals. 3v3.

Instructions: Players play 3v3. In order to score they must dribble across the line.

Variations: (1) attackers must perform a move before dribbling across the line (2) coach gives a match problem while they are playing like 2+3. If the number is odd they must attack the team in possession must score in the red end line. Even the yellow end line. (3) every player must touch the ball before you can score. (4) all players must be in attacking half when goal is scored. Encourages compactness and work rate. (5) goal only counts if the team is in a good triangle when it is scored.

Key Coaching Points:

1. When should we dribble? When there is space.

2. When should we pass? When there isn't space.

3. What shape do we want? Triangle.

4. If there is no space but nobody to pass it to what can we do? Use a move to beat a player 1v1.


Football/Soccer Session Plan Drill (Colour): FUNiño 3v1 + 1

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Football/Soccer Session Plan Drill (Colour): FUNiño 3v1 + 1
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FUNiño 3v1 + 1 (15 mins)

Objective: to improve game intelligence and technical development in a small game environment.

Organization: 3v1 on FUNiño field. Attackers start on the 6 meter line. 1 defender starts in the middle of the grid. Another is behind the attackers.

Instructions: 3 attackers try to score in either of the goals they are attacking. As soon as the ball is touched both defenders, one in front and one behind, are live. If they win the ball they try to score in opposite goals. Each team gets 10 reps. The team that scores the most goals wins.

Variations:

Key Coaching Points:

1. Which player should start with the ball? Central player because she has more options.

2. Should she pass dribble? Dribble to draw the defender.

3. When should she pass the ball? Just before the defender arrives.

4. What is the right pass? Look at positioning of the defenders.

5. Should the winger control the ball in the shooting zone or shoot first time? Shoot first time if you can so the defenders can't catch up.

6. How many passes is ideal? One. Avoid unneecessary passes that slow down the game.


Football/Soccer Session Plan Drill (Colour): SSG/TG FUNiño

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Football/Soccer Session Plan Drill (Colour): SSG/TG FUNiño
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SSG/TG FUNiño (15 mins)

Objective: to develop game intelligence in players.

Organization: 3v3 with 4 goals. The field is approximately 22x30. There are two "scoring zones" at each end that are approximately 6 yards. Goals are 12 yards apart.

Instructions: players are placed 4 on a team. The game starts with the coach throwing the ball in the air in the middle of the grid. Teams play 3v3. Every time either team scores a goal they substitutes for both teams must rotate on and one player must rotate off. After a goal is scored restart with a pass or dribble from the 6 yard line. No corner kicks. No throw ins. Players can pass it in or dribble in if it goes out of bounds.

Variations: N/A

Key Coaching Points:

1. *Whick of the 2 goals is less defended? (2) *What shape should you attack and defend

in?(triangle) (3) Why should I play in atriangle? (4) Why should

attackers without the ball keep their distance from the ball carrier? (5) Should the ballcarrier pass early or as the defender gets closer? (6) Should ball-carrier pass or dribble with no defender in front of them?


Football/Soccer Session Plan Drill (Colour): TG - 1v1 Flying Changes

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Football/Soccer Session Plan Drill (Colour): TG - 1v1 Flying Changes
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TG - 1v1 Flying Changes (15 mins)

Objective: to improve 1v1 attacking/defending and finishing.

Organization: Players play 1v1 on field that is 20x24. Full size goals and goalkeepers.

Instructions: Each team tries to score. First team to 7 goals wins. When the ball goes in the goal or out of bounds which ever side that happens on that team brings in a new attacker with a ball. The defender stays on.

Variations: Increase numbers to 2v2 and 3v3.

Key Coaching Points:

1. Attack at full speed.

2. Shoot or dribble?

3. Good 1v1 defending.

4. Fast transition.


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