Football/Soccer Session (Academy Sessions): (PDP) Individual and Combined Finishing 2

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SportSessionPlanner Sessions
Name: SportSessionPlanner Sessions
City: Chester
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): (PDP) Individual and Combined Finishing 2

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Football/Soccer Session Plan Drill (Colour): (PDP) Individual and Combined Finishing 2
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(PDP) Individual and Combined Finishing 2

• Half pitch (working around penalty area) with full goal, as illustrated.

• 7 players (incl. GK), with outfield players working in pairs,

as Attackers, Servers & Secondary Servers.

• Supply of balls with each server.

• Attackers’ start width of goal apart, in line with penalty spot,

inside area.

• 2S’s start 8-10yds outside penalty area.

• Practice starts with: ball is fed diagonally in to A1, who moves

towards ball to receive, turn & strike at goal.

• Immediately: a secondary S, stationed by goal, feeds a ball for A2

to attack & finish on goal.

• Practice continues; alternating S & A’s.

• After pre-determined number of attempts: players rotate roles.

Detail

• Where possible: A should strike on goal with minimum

number of touches, unless player decides to take ball

into 1v1 with GK.

• Ability to use body feints & disguise of intended strike before

contacting ball to possibly unbalance GK.

• Composure, accuracy & power are of paramount importance.

• Simple progressions for this practice are:

- Two secondary chances are created with service from second S’s

(one from each side of goal).

- Vary nature of service (aerial, heavy weight, swerve etc).

• Always allow GK to recover after 2 strikes from A1 & A2 before next

attempts at goal.

Key coaching points

• Movement of A making angle to receive & strike on goal.

• Look over inside shoulder whilst moving to receive, adjusting body

shape accordingly.

• 1st touch excellence to set-up opportunity to strike at goal.

• 1st touch may be strike on goal.

• Observe (if possible) position & movement of GK.

• Decide technique to employ to beat GK with strike.

• Execute contact with precision.


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