Football/Soccer Session (Moderate): breaking lines in possession

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Jordan Florry

Profile Summary

Jordan Florry
Name: Jordan Florry
City: margate
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): Screen 1

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Screen 1

General practice into SSG

Breaking Lines in possession

General Practice

Organization:

7v6+1 Neutral player + 2 servers

59x44 yards

2 end zones 10 x 44

How:

Play starts at server 1 who plays into the Reds

Reds look to use the Welsh way principle of play through around or over the opposition and into Server 2

Server 2 then repeats this action.

The greens will try to apply pressure to win the ball if they do so within 6-8 seconds of the ball being live and play into a server

If the Reds score from a split pass they will be given 3 points, 1point for playing around or over and scoring.

Conditions/targets/challenges

If the Reds score from a split pass they will be given 3 points, 1point for playing around or over and scoring.

Green will be given 3 points if they can win the ball and play into a server within 6-8 seconds. 1 point after 8 seconds

Limited touches for either side dependent on situation - if the opposition have more success this impacts their time on the ball

Servers cant play to the neutral player

1 point if reds can dribble into end zone

Key points

In possession

Body shape - Half turned can I see? What? Who?

Scanning - am I aware of - space- teammates - ball - opposition

Communication - who? When? What? Say what you see

Dribbling - when why?

Pass quality - do I play forwards to split? Sideways/backwards to retain?

Type of pass - break lines - bounce - 1-2 - long - short - when where?

Movement - to create - receive - when who where why

Angles to support - why? When? Where?

Use of overloads - when why where?

Use of combinations - under/overlap - when - where

Out of possession

Communication

Narrow and compact

Pressure on ball

Body shape

Make them play around how?

Progression

2v1 or 2v2 in end zone

Add goals for shots

Use of full width

Session length 20-25 mins

Introduction - Walkthrough - Outline Key Principles for both teams and conditions

Block 1 - Diagnose - Identify Intervention type - use of Intervention

Rest & Terminal Feedback - Give key info players - Manage opposition

Block 2- Progression - Problem solved? - recognition of key info/points given to key players

Rest & Transition to SSG

4 Corners

Technical -

passing/receiving/shooting

Tactical -

In possession can we break lines with our technical quality

Out of possession can we regain the ball quickly and play forwards

Transition losing the ball can we get a shape and limit them from goal scoring chances

Transition winning the ball secure possession then look to start attacks

Physical -

Pressure on the ball as much as possible - short sharp runs

Acceleration and deceleration over distances

Cardiovascular systems used - aerobic anaerobic

Psychosocial -

Relationships between players and units to combine effectively

Willing to press together when it gets physically tough


Football/Soccer Session Plan Drill (Colour): Screen 2

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Screen 2

SSG 8v8

Breaking lines in possession

1-4-1-4-1 vs 1-3-5-2

1-2-1-3-1 vs 3-2-2

How

The first ball will start with Reds GK, he will play into any other red player, they will then look to use our breaking lines principle to try to score in either mini-goal. Greens must try to win the ball as early as they can. if they can do so within 10 seconds and score they get 3 points, 1 for after 10 seconds.

The Red team will receive 3 points if they score from a 1st-time finish in the end zone.

If the reds score, greens start with the ball and will get 3 points for scoring within 8 passes.

Organization

Full-width x 59 and 10x44 with tapered edges

8v8

Conditions

If the green win the ball within 10 seconds of the ball going live and score, they get 3 points, 1 for after 10 seconds.

The Red team will receive 3 points if they score from a 1st-time finish in the end zone.

If the reds score, greens start with the ball and will get 3 points for scoring within 8 passes.

If a red player can dribble into the end zone and provide an assist 3 points

Challenges

Defs be brave enough to dribble to break lines

Mids drive beyond to create space

Greens win the ball in defensive and counter within 6

Targets

Score with 3 or more split pass 1st-time finishes

Try to score from 2 dribbles into the end zone

Key points

In possession - Units

GK

be an option - when where?

Provide info to defenders and mids about passing options - when who why?

Ball speed - when why?

Defenders

CBs drop deep to receive from GK - when why?

Be brave enough to start to join attacks with dribbles and passes - when why?

Positioning in relation to mids & GK to support build-up - when where why?

Width & depth - when where why?

Midfielders

Receive between players & units - when where who?

Runs beyond timing & type - when who why where?

Positions in relations to teammates and ball - who when why?

Width & depth - when where why?

Forwards

Runs into channels&between units/defenders - when where?

Hold up play - when where why?

Combination play - when where?

In possession - Individual

Body shape - Half turned can I see? What? Who?

Scanning - am I aware of - space- teammates - ball - opposition

Communication - who? When? What? Say what you see

Dribbling - when why?

Width & depth - who when why?

Pass quality - do I play forwards to split? Sideways/backwards to retain?

Type of pass - break lines - bounce - 1-2 - long - short - when where?

Movement - to create - receive - when who where why

Angles to support - why? When? Where?

Use of overloads - when why where?

Use of combinations - under/overlap - when - where

Out of possession

Communication

Narrow and compact

Pressure on ball

Body shape

Make them play around how?

Types of pressure

Defensive set up

Maximise attacking potential

Progressions

Most goals in two 2 minute blocks

Session length 15-25 mins

Introduction - Walkthrough - Outline Key Principles for both teams and conditions

Block 1 - Diagnose - Identify Intervention type - use of Intervention

Rest & Terminal Feedback - Give key info players - Manage opposition

Block 2- Progression - Problem solved? - recognition of key info/points given to key players

Rest & Transition to SSG

Introduction & walkthrough of SSG

Block 3 - Diagnose - Identify Intervention type needed

Rest & Terminal feedback - Give key info to units & players

Minutes 16-19 Block 4 - Potential use of Challenge/T


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