Football/Soccer Session (Academy Sessions): General/ In Possession Practice/ Create & Exploit Overloads

Club Logo

FAW Coach Ed

John Stevens

Profile Summary

John Stevens
Name: John Stevens
City: Cardiff
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today

Description

Players start in opposite corners and the coach calls out a number. The attacking team (Red) will then send this many players on and the defending team 1 less.

The attacking team try and score in opposition goal by exploiting the overload that they have.

If defending team win ball they can counter attack and try and score in attacking goal.

When a goal is scored or the ball goes out of play the players return to their corners and the coach starts again.

Players are advised to rotate to keep intensity for attacking & defending high.

Attacking players not only adhere to the in possession principles, but must also transit to defend when loosing the ball to:

Press quickly

Protect Central Area

Leave The Furthest player


Football/Soccer Session Plan Drill (Colour): Screen 1

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Screen 1
Save Image: Football/Soccer Session Plan Drill (Colour): Screen 1 Create Video:

Screen 1 (20 mins)

Key Factors

  • Create the overload
  • Interchange positions
  • Ball speed
  • Commit the opponent
  • Find the spare player

Organisation

  • 4v4 + 2 GK
  • Area 40x30
  • 2x Goals
  • Balls to start in attacking teams goal
  • Coach to position himself on halfway line

Explanation


Players start in opposite corners of the pitch.The coach calls out a number 2,3 or 4 and the attacking team (Red) send this many players on whilst the defending team send 1 less. The Reds receive a ball their GK and try to score in the oppositions goal. They can only do this once they have crossed the halfway line. 

If the defending team win the ball they can counter on the Red goal and try to score.

When a goal is scored or the ball goes out the 2 teams return to their corners and the coach will start again by calling out a number.

The attacking team are also encouraged to:

-Make overlapping & under lapping runs

-Be creative when attacking and finsihing

-Transition quickly from attack to defense if they loose the ball and then follow the defensive principles of:

i Press quickly

ii Protect the central areas

iii Leave the furthest player

With this session the coach has the ability to progress or regress depending on the level of success and learning being achieved. 

Conditions


Can place a central line down the middle of the pitch to encourage more players to always be on the ball side of the pitch.

Can also place another line either side of the central one if the are attacking in straight lines. You can instruct that 2 of the furthest lanes away from the ball are to left empty.

Challenges


Can put a time limit on attacking team to get a shot away

Can add a defender to make a recovery run from the Red goal to even up the numbers. This will also encourage speed of play and to use the overload that they have before the recovering defender gets back

Can add off side if needed 

Interventions


Coaching process

Walkthrough

Terminal

Coaching Style


Concurrent

Q&A


Football/Soccer Session Plan Drill (Colour): Screen 2

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Screen 2
Save Image: Football/Soccer Session Plan Drill (Colour): Screen 2 Create Video:

Screen 2 (20 mins)

Key Factors

  • Interchange positions
  • Ball speed
  • Commit the opponent
  • Find the spare player

Organisation

  • Here is how a 3v2 would look 
  • Central line now added and at least 2 players are ball side creating a 2v1 against the Blue defender

Progression

  • Blue defender can also be added if needed. Defender can try and make a recovery run to even up the teams. This will encourage Red team to maximise use of the overload and play quciker
  • Same principles and set up apply when moving into 4v3
  • Can also add time limit to get shot off and use off side if needed

Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today

Animation Controls (PCs, Macs, Laptops):

Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop

Back/Forward: Drag timeline button