| Name: | RICK MULLINS |
|---|---|
| City: | Casper, WY |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
WARM UP : KNOCKOUT
Each player has a ball and dribbles it within the area. Each player attempts to maintain possession of their ball while attempting to poke other players balls out. Players can't leave their ball to go and knock another one out. All balls must be poked out of the grid and not in the air (safety) If a ball is dribbled outside the grid or knocked out of the grid, players conduct 5 toe taps/juggles and rejoin the game.
Variations:
Coaches can make the grid smaller
How many balls can you get in a a two minute game?
Elimination: if you get knocked out, you remain out
Team vs Team
One player comes in and wins every ball

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
WARM UP : KNOCKOUT
Each player has a ball and dribbles it within the area. Each player attempts to maintain possession of their ball while attempting to poke other players balls out. Players can't leave their ball to go and knock another one out. All balls must be poked out of the grid and not in the air (safety) If a ball is dribbled outside the grid or knocked out of the grid, players conduct 5 toe taps/juggles and rejoin the game.
Variations:
Coaches can make the grid smaller
How many balls can you get in a a two minute game?
Elimination: if you get knocked out, you remain out
Team vs Team

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
WARM UP : KNOCKOUT
Each player has a ball and dribbles it within the area. Each player attempts to maintain possession of their ball while attempting to poke other players balls out. Players can't leave their ball to go and knock another one out. All balls must be poked out of the grid and not in the air (safety) If a ball is dribbled outside the grid or knocked out of the grid, players conduct 5 toe taps/juggles and rejoin the game.
Variations:
Coaches can make the grid smaller
How many balls can you get in a a two minute game?
Elimination: if you get knocked out, you remain out
Team vs Team
One player comes in and wins everyball

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
GET OUTTA THERE II
The coach splits the players into two teams. Each team forms a line. The coach calls out a number (ex 1,2,3 etc), plays a ball out and that amount of players from each team comes on to the field to play. Score on either goal
The game is over when a goal is scored or the ball goes out of bounds. The coach then says "get outta there" and all the players return to their lines. Coach calls out new numbers and play continues.
Rotate player sin line so they play against and with different players.
Progress: Money Ball $. Saw a ball is worth more (ex. this money ball is worth 3 points)
Progress: Score on one goal only
Progress: Assign everyone a number and play line soccer

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
1V1 WITH BACK TO GOAL (OLDER ONLY)
Line 1 is attacker. Line 2 is server. Line 3 is defender.
Play starts with Line 2 serving a checking Line 1. As soon as Line 1 checks to ball, player in Line 3 can close and defend.
Progress:
2v1 (Line #2 joins)
2v2 (Line #2 and Line #3 (two players joins)
Coaching points
Defending
Attacking

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
SMALL SIDED TO GOAL (THE GAME)
Play 3v3 or 4v4 or needed with or without goalkeepers.
Play for time. Most goals wins
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
BALL IN HAND
1V1 SHIELDING
SHIELD WITHOUT HANDS
In pairs, one ball between. Start by having a ball on the ground. One player be on attack the other defends. The attacking player must use their body and arms to shield the ball from their partner. The partner attempts to touch the ball. If the defender touches the ball, they become the attacker and the attacking player is no the defender. Play for 30 seconds. When the coach says "time" the player in possession is the winner
SHIELD WITH HANDS
In pairs, one ball between. Start by having one player hold the ball on the ground with one hand (only one hand can be on the ball at a time) and shield it from their partner. The partner attempts to steal the ball and shield from their partner. Play for 30 seconds. When the coach says "time" the player in possession of the ball holds the ball up above their heads and is the winner
SHIELD WITH FEET
* Players must engage their opponent and shield the ball. Not just dribble away at distance to escape.
ADVANCED: (OLDERS ONLY IF NEEDED) Players pass back and forth about 10 yards apart. When the coach yells "play " or claps his hands, the player in possession of the balls turns and shields their ball from their partner. Play is for 30 seconds. If ball is stolen, that player shields the ball. The player in possession at the command of "time" by the coach, holds the ball above their heads and is the winner.
Coaching points