Football/Soccer Session (Beginner): U6 Week 7

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Brian Seifert

Profile Summary

Brian Seifert
Name: Brian Seifert
City: Sacramento
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer
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Description

Training for U6 players focusing on ball mastery and agility/coordination. Three stations 10 minutes each. Keep the players moving! Do 2 stations, give a water break, 1 stations water break, then scrimmage. If a player wants water, let them get it. If a player is crying or needs to go to the restroom, send them to their parent. Stop the last station with 20 minutes left regardless of the time into 3rd station. Always end each session with a cheer. We will do the same training on Monday and Wednesday. 


Football/Soccer Session Plan Drill (Colour): UFO vs Volcanos

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Football/Soccer Session Plan Drill (Colour): UFO vs Volcanos
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UFO vs Volcanos

ORGANIZATION (Physical Environment / Equipment / Players) 

Cones in 10x15 grid. Disc Cones placed randomly, 1/2 are upside down, bibs.

COACHING POINTS / KEY CONCEPTS

Put half the group in bibs. Half the group are UFO (upside down cone) and half are volcanoes (right side up cone). When coach says Go, UFO turns the cones upside down, and volcanoes right side up. After a minutes, stop and count to see which group is the winner.


Football/Soccer Session Plan Drill (Colour): 1v1 Games

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Football/Soccer Session Plan Drill (Colour): 1v1 Games
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1v1 Games

ORGANIZATION (Physical Environment / Equipment / Players)

Cones in 10x15 grids. 1 ball per game. 

COACHING POINTS / KEY CONCEPTS

Players play 1v1 games until someone scores or the ball goes out of bounds. Do not allow the players to retrieve the ball after a goal. If the ball goes out of bounds, tell them to leave it and return to the line. Once coach is out of balls, have players retrieve all of them as a group and start again.

Play more than 1 game at a time. Hence, keep the line moving. Make sure players are ready before you put the ball in play. Look them in the eye and ask ready?. Then ask them to point to the goal they are scoring on.


Football/Soccer Session Plan Drill (Colour): Jump Rope

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Football/Soccer Session Plan Drill (Colour): Jump Rope
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Jump Rope

ORGANIZATION (Physical Environment / Equipment / Players)

Cones in 2 grids to mark starting and ending points. Rope 8+ feet


COACHING POINTS / KEY CONCEPTS

Players stand behind the cones and run past the second set of cones. Tell them, Do not touch the rope. Call players to run through so everyone doesn't run at the same time, but keep them moving. Players must go around the coaches and through the gate to the end of the line and not back through the rope.

Progression: lay the rope on the ground, wiggle the rope on the ground, swing the rope side to side (players jump over), turn the rope and players run through.



Football/Soccer Session Plan Drill (Colour): Tiger Tales

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Football/Soccer Session Plan Drill (Colour): Tiger Tales
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Tiger Tales

ORGANIZATION (Physical Environment / Equipment / Players)

Cones in 15x15 grid with 1 bib per player


COACHING POINTS / KEY CONCEPTS

Each player but 1, has a bib tucked into the back of their shorts like a tail.1 player is it. He/She needs to pull the tail of each player. Once a players bib is pulled, they stand next to the coach. The last player with a tail, is it for the next game.

Additional skills: skipping, galloping, side shuffle.


Football/Soccer Session Plan Drill (Colour): 4v4 Games

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Football/Soccer Session Plan Drill (Colour): 4v4 Games
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4v4 Games

ORGANIZATION (Physical Environment / Equipment /Players)

Cones to mark the field 20x15 cones to mark the goal or pugg goals. All extra balls at the coach in the middle

COACHING POINTS / KEY CONCEPTS

Encourage players to keep the ball. Do not tell them to pass or kick it. Always coach from the middle of the field. If the ball goes out of bounds or into a goal, play a new ball. Do not let them chase it.


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per year
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