Brian Seifert
| Name: | Brian Seifert |
|---|---|
| City: | Sacramento |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Training for U6 players focusing on ball mastery and agility/coordination. Three stations 10 minutes each. Keep the players moving! Do 2 stations, give a water break, 1 stations water break, then scrimmage. If a player wants water, let them get it. If a player is crying or needs to go to the restroom, send them to their parent. Stop the last station with 20 minutes left regardless of the time into 3rd station. Always end each session with a cheer. We will do the same training on Monday and Wednesday.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
ORGANIZATION (Physical Environment / Equipment / Players)
Cones in 10x15 grids. 1 ball per game.
COACHING POINTS / KEY CONCEPTS
Players play 1v1 games until someone scores or the ball goes out of bounds. Do not allow the players to retrieve the ball after a goal. If the ball goes out of bounds, tell them to leave it and return to the line. Once coach is out of balls, have players retrieve all of them as a group and start again.
Play more than 1 game at a time. Hence, keep the line moving. Make sure players are ready before you put the ball in play. Look them in the eye and ask ready?. Then ask them to point to the goal they are scoring on.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
ORGANIZATION (Physical Environment / Equipment / Players)
Cones in 2 grids to mark starting and ending points. Rope 8+ feet
COACHING POINTS / KEY CONCEPTS
Players stand behind the cones and run past the second set of cones. Tell them, Do not touch the rope. Call players to run through so everyone doesn't run at the same time, but keep them moving. Players must go around the coaches and through the gate to the end of the line and not back through the rope.
Progression: lay the rope on the ground, wiggle the rope on the ground, swing the rope side to side (players jump over), turn the rope and players run through.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
ORGANIZATION (Physical Environment / Equipment / Players)
Cones in 15x15 grid with 1 bib per player
COACHING POINTS / KEY CONCEPTS
Each player but 1, has a bib tucked into the back of their shorts like a tail.1 player is it. He/She needs to pull the tail of each player. Once a players bib is pulled, they stand next to the coach. The last player with a tail, is it for the next game.
Additional skills: skipping, galloping, side shuffle.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
ORGANIZATION (Physical Environment / Equipment /Players)
Cones to mark the field 20x15 cones to mark the goal or pugg goals. All extra balls at the coach in the middle
COACHING POINTS / KEY CONCEPTS
Encourage players to keep the ball. Do not tell them to pass or kick it. Always coach from the middle of the field. If the ball goes out of bounds or into a goal, play a new ball. Do not let them chase it.
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UFO vs Volcanos
ORGANIZATION (Physical Environment / Equipment / Players)
Cones in 10x15 grid. Disc Cones placed randomly, 1/2 are upside down, bibs.
COACHING POINTS / KEY CONCEPTS
Put half the group in bibs. Half the group are UFO (upside down cone) and half are volcanoes (right side up cone). When coach says Go, UFO turns the cones upside down, and volcanoes right side up. After a minutes, stop and count to see which group is the winner.