Football/Soccer Session (Beginner): U6 Week 1
Description
Training for U6 players focusing on ball mastery and agility/coordination. 4 stations 8-10 minutes each. Do 2 stations, give a water break, 2 stations water break, then scrimmage. If a player wants water, let them get it. Don't stop for water too often unless there is excessive heat. Stop the last station with 15 minutes left regardless of the time into 4th station. Always end each session with a cheer. Do this training for both of your practice days in the same week. i.e do this same training Monday and Wednesday.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
10 mins
ORGANIZATION (Physical Environment / Equipment / Players)
Cones 2 yards apart with cones 8 yards across, 1 ball per player, Maximum 3 players per line.
COACHING POINTS / KEY CONCEPTS
Do each activity 3 times.
Non ball progression: Run, skip, gallop, side shuffle, run backward.
With ball progression: Players dribble with outside of toe toward the cone. Right foot only/inside cut around cone, Left foot only/inside cut around cone. Right foot only/outside cut around cone/ Left foot only, outside cut around cone, either foot, pull back at cone.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
10 mins
ORGANIZATION (Physical Environment / Equipment / Players)
Cones in 15x20 grid. 1 ball per player
COACHING POINTS / KEY CONCEPTS
Minnows need to dribble the ball to the end of the grid. The Shark needs to get the balls and shoot them into the goals. If a players ball is kicked into a goal, that player becomes a shark. If the shark misses the goal, the minnow gets to kep their ball. Minnows that make it to the other side, wait until the field is cleared. Once the coach says GO!, they may return to the other side. Coach may want to start as the first shark. If a shark is struggling to get players, help them out.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
ORGANIZATION (Physical Environment / Equipment / Players)
15x20 field, 2 pugg goals, 1 ball per player
COACHING POINTS / KEY CONCEPTS
Players dribble the ball past the coach and shoot on the goal. Coaching points: if player touch is too long, get it and give it back; force players to dribble with foot away from coach.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
20 mins
ORGANIZATION (Physical Environment / Equipment /Players)
Cones to mark the field (20x30 or 30x50) cones tomark the goal or pugg goals. All extra balls.
COACHING POINTS / KEY CONCEPTS
4v4: Encourage players to keep the ball. Do not tell them to pass. Always coach from the middle of the field and try to let them play the last 5 minutes without any instruction. When the ball goes out, restart from the middle. Separate the players to their side, put in a new ball.
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
10 mins
ORGANIZATION (Physical Environment / Equipment / Players)
15x20 field, 2 pugg goals, 1 ball per player
COACHING POINTS / KEY CONCEPTS
Coach plays in a ball and 2 players play 1v1 to pugg goals. Coach may play more than 1 game at a time to keep the line moving. Make sure player know which goal they are going to.