Hockey Session (Under 14s): 2022-09-26 OOP Talent Session 1

Profile Summary

Richard Penrose
Name: Richard Penrose
City: Winchester
Country: United Kingdom
Membership: Adult Member
Sport: Hockey
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Description

Out of Possession - Defending

Tactical principles:

  • Around not through
  • Block the line to goal,
  • Disrupt,
  • Delay
  • Apply early pressure on the ball

Technical:

  • Low and mobile body position / good footwork
  • Disrupt - get the stick in
  • Anticipate
  • Get them on your strong side

Hockey Session Plan Drill (Colour): Pitch Layout

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Hockey Session Plan Drill (Colour): Pitch Layout
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Pitch Layout


Hockey Session Plan Drill (Colour): 4 v 4 End Zone

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Hockey Session Plan Drill (Colour): 4 v 4 End Zone
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4 v 4 End Zone (20 mins)

Focus on basics along with defensive principles: Delay, Disrupt, Disposes

3v3 with goal scorers for each team in the End Zone

Teams score by passing the ball to either Goal scorer in the End Zone

When a team scores, the End Zone player who receives the pass is released from the goals and the team turns and attacks in the other direction. Before they can score again, they must get a player up into their new End Zone (working on positional awareness, height options, change of pace, moving the ball forward)

Change It: Each player must get a touch on the ball before they can score in the End Zone

Change It: Players may only use push passes and if they sweep/hit then they lose possession

Change It: If a player gets hit on the feet, they have to replace the End Zone player immediately

Scoring

Play in sets of 2 mins

2 pts for pass into end zone

1 pt for interception turnover

Coaching points

Scanning

Apply pressure quickly to get the head down

Footwork

Leading runs (support the player on the ball)

If in doubt play the way you are facing

First touch

Quick reaction to turnover


Hockey Session Plan Drill (Colour): The numbers game

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Hockey Session Plan Drill (Colour): The numbers game
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The numbers game (20 mins)

  • 2 teams A and B
  • Spare players on the side
  • Coach calls out two number, 4 and 2 for example
  • 4 players from team A and 2 from team B must enter the playing area (teams to self organise)
  • Coach feeds the ball - to help create counter attacking opportunities
  • Players play trying to score until coach stops the game with whistle
  • When the whistle blows players reset to the side of the pitch and await the next two numbers (3 and 1 for example)
  • Use keepers if you have them

Focus on counter attacking principles

  • Look to go forward fast
  • Play into space
  • Get numbers in the attacking D
  • Be ready for transition

Progressions

Turn over if carry into contact

Extra points for back post goal


Hockey Session Plan Drill (Colour): Interception Rondo

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Hockey Session Plan Drill (Colour): Interception Rondo
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Interception Rondo (20 mins)

Set up one, two or three areas (based on numbers)

Group players into 4s or 5s (not more preferably)

Players outside the area pass the ball to each other

Passes must travel through the area

Player in the area tries to intercept

Coaching points

Weight through the ball (step)

Make eye contact

Receiver use stick to indicate where they want the pass

Receiver to use first touch round the cone


Hockey Session Plan Drill (Colour): 1 v 2s

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Hockey Session Plan Drill (Colour): 1 v 2s
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1 v 2s

1 v 2s (20 mins)


Practice design

Set up 2 * 1 v 2s, playing one at a time

Single player drives at two defenders in the box and attempts to eliminate and score

Two defenders attempt to win the ball back and launch a counter attack and score in the other goal

Progression

Change to 2 v 3

Other option - if this is not working with the younger players, change to the numbers game.

Technical

  • Apply pressure on the ball
  • Low and mobile body position / good footwork
  • Disrupt - get the stick in
  • Quick reaction to turnover / delay


Hockey Session Plan Drill (Colour): 5 aside games

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Hockey Session Plan Drill (Colour): 5 aside games
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5 aside games (30 mins)

  • Set up quarter pitches
  • 4 or 5 aside (use subs if too many)
  • Play 5 minute sets 
  • Each team has a junior coach who sets up formation and coaches the players
  • Each game has an umpire
Scoring 
  • 2pt for a goal
  • 1pt for 5 passes
  • Carry into contact = turnover
  • 5 seconds max for restarts or turnover

Principles

  • "Around not through", 
  • block the line to goal when defending, 
  • make the opposition go round, 
  • Delay / Disrupt

Coaching

  • Set the teams up with 2 backs 3 midfield and 1 forward, GK can be added in addition if available
  • The 2 backs, one should be marking the other playing spare blocking the line to goal (explain)
  • Look for interceptions
  • Apply pressure on the ball (especially on receive)
  • Low and mobile body position / good footwork
  • Disrupt - get the stick in
  • Quick reaction to turnover


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per year
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